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@Villent_58How can you possibly say rarity shouldn't impact how weapon balance is.
The more common a weapon, the weaker it should be. The more rare, the more powerful. That's how balance works.
You're using CSGO as a metric but A. it was NOT that balanced for the first two years, and B. You are talking about it having weapons where you're better off punching people, well in Apex, those are the P2020 and the mozambique. It's that simple.
That's the direct antithesis to balance, mate. Having some weapons suck and others be obviously overpowered - which is what having stats depend on rarity means - is the direct opposite of balance.
I say it sucks and doesn't belong in any game (with the exception of PvE RPG-looters like Borderlands), much less this one.
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