I guess you are talking about pubs.
Skill meter seems to be a joke / fake motivation imo, it always shows "my squad" being on the right side (most skilled), barely ever have been even close to mid-pack, at the same time quality of my squad has remained the same = mostly braindead ego run and gun players with 0 intention to teamwork, especially in pubs. Land fragment or any other place with 10+ teams -> play for less than 1 min -> repeat 100000 times.
Also since season 20 or so there has been a significant influx of LOW LEVEL hackers. It used to be the case that hackers were appearing from D4+ = those who boosted people or wanted to get Master/Pred rewards themselves. But now I see people as low as Gold hacking.
Also much more smufs / bought accounts of level 200, 300 and even 400 where you see that the player is not playing according to that level = breaking the system of matchmaking. Same thing as Valorant smurfing problem = system can't work if significant portion of player base is intentionally breaking it to "farm" kills, stats, cosmetics.
Otherwise I would say that in ranked this season has been the most manageable in quite some time. Low level feeding to Master/Pred still continues but not as much as in past few seasons, Diamond lobbies feel more tolerable even given the fact that you still have to rat / solo most of the games because teammates are just braindamaged. If Respawn would address the fact that 2 our of 3 games contain at least one squad of wallhackers and/or aimbotters I would say that this season would have been the best out of all ranked seasons I have played since season 11. Unfortunately despite all efforts I know going into the game that first 3-5 spots will be taken by hackers or people being boosted and that is constantly the case this season. EMEA is just terrible, NA east still has the same trait but a bit more manageable.