Forum Discussion
It's not fixable in seconds, matchmaking is something that a large team looks at over a long period of time.
Data is collected and compared, with that a better matchmaking system is created.
Currently it's not so great, though this can be unintentional behaviour, not everything will go perfect after all.
Making mistakes is fine, if certain issues develop due to other reasons, that's fine, I don't see them deducting pay for something like that.
Though, if you find it easy to fix, maybe you could apply for a job at Respawn and maybe resolve the issue, you'll even get paid quite a lot, so it seems like a win win to me.
Video game developers at blizzard and big companies like EA/respawn as well get paid litterally nothing, they are getting paid far below average at normal programming places...
- CCbathwater3 years agoSeasoned Ace
They're getting paid to sell skins that are hardly worth 5 coins for 2500 coins. And it's working out great for them. They should get a raise. 😀
- r1ggedgame3 years agoSeasoned Ace
@TheDarkWaverAbsolutely right. They could earn way more in finance or manufacturing. Money doesnt drive most game developers, thats why they are more likely to be exploited than in other industries. The game devs i know, dont work 9to5, more like 24/7 bcs they are so passionate about it.
Cant blame developers for business decisions they dont have any say in.
Also cant blame a person which is bound by a Non Disclosure Agreement, they might be on your side but arent allowed to tell 😉.- TheDarkWaver3 years agoSeasoned Traveler
Being a dev for any kind of software company is better than most game dev companies. The more known the IP "like EA and blizzard" the worse your pay is too in game dev. Cause they can afford to pay you pennies since so many people love the games they make so they wanna make them.
- PeterN_UK3 years agoSeasoned Ace
I know one person from an old business client from mine. He was not a developer but he moved to work for EA.
Basically his whole job was to keep up company morale and productivity.
i.e. Some sort of morale officer.
So imagine you can't retain staff with work balance, type of work and salary - You have to hire someone in dedicated role like a counsellor
EA/Ubisoft/Activision looks good on resumes/CV. Once they got that they'll move on. in life you can best of both worlds if you try hard enough. Doing something you love and getting paid for it whether it's working for someone else or starting your own business is viable. Life is too short to do something you don't love and compensate for unhappiness with simply money.
Some might even just contractors on short term work, so can be unstable income even if high income as have to keep finding new job contracts per year. But good for taking long breaks if have minimal financial commitments.
Why bother trying to fix the game, people will still play it. Better they ask someone in creative department to use Adobe to design a skin that takes a day or 2 then sell $160 to a small minority. Some AAA games sell for $50-$60 but takes 3 years to develop. So it's obvious the business model being adopted.
Creative department generates more money for skins. They only need less than few percent to spend money to upkeep all the players playing for free on their servers.
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