Forum Discussion

Ambeingames's avatar
4 years ago

what

Love the game.....I love Apex and have been playing for a bit now and love the new maps and ideas coming though....the only exception to this is the new ranked point system for this season. I realize the purpose of the change was to give lower skilled players an opportunity to advance through the tiers and maybe make the game more equitable; but, I think the changes you have made have been counterproductive and the taken the fun out of the competition in the game. 

Disincentive to engage in the game; Disincentive has been created to avoid participation in the game and "camp" until the last rounds and attempt only third party interference until most other squads have died. This is to say that dealing 1000 damage points in the beginning of the game does nothing for you where as doing, say, 300 damage all game but lasting until the last rounds will make you 50 RP (this has happened to me - died early in the game but my squad mate lasted until the last rounds and i got more RP in that game than in the previous game where i dealt 1k damage). 

The counterproductive; the best players seem to make it to the last rounds no matter what you do but make fast and east work of the players that have made it camping until then.....

Likewise, playing in cooperation with players you dont know is likewise dis-incentivized as it is likely your teammates are no good and it is safest to simply pick up a long range weapon and take pot shots utill the last rounds, deal patry damage, but make RP this way

6 Replies

  • @Ambeingames I'm not a ranked player, so I don't really comprehend how rank hunting might drive this behavior or that behavior...

    But I have to say, how is hiding until the final five a bad or cowardly strategy or anything other than smart? How is using a range weapon for pot shots a noob move? Why is it that third partying is so reviled when it is literally a pillar of multi-team games?

    Where I'm headed here is that I read in your post the likes and dislikes of someone who has always played arena shooters, now plays battle royale, and would like to see every single aspect of that gametype watered down or removed so as to return it so something indistinguishable from an arena shooter.

    Did I read you wrong?
  • @AmbeingamesI've said it before, and will say it again - Apex is catering to the noobs, and is removing any traces of actual skill with each update.

    - "B-Hopping"
    - Punching to slide down hills faster
    - Other movement mechanics

    They say the reason is because "console players can't easily do it", but I've seen console players do it. They're removing it to try and knock preds down a peg so they don't have to fix matchmaking, thinking its the same level playing field.

  • @reconzero

    No yeah dude there is nothing to be disagreed with at the level precepts; im simply saying you have a problem if you can do nothing for 15 mins, take a couple of shots and land one in the last five of the game, and make more rp for this than a previous session where you take down 2 squads but die 5 mins in......positioning, manuevers and picking moments is absolutely part of the fun and should be rewarded but not at the absolute devaluation of aim and reaction speed......the best players hot drop to challange themselves and those that can stand to improve have to be more cautious. If you force the best players (predators
    - crazy good players [best 500 internationally]) to play slow games [ they have to earn rp to maintain status] then they will allow time to go by and simply wreck the last 3 or 4 squads standing at the end of the game....in the mean time, everyone has played a slow and boring game for the first 12 mins and those who could improve and most gain from positioning now has less opportunity to do so. Weve in effect made the load time longer.
  • Asmodeus566's avatar
    Asmodeus566
    Hero+
    4 years ago

    @Ambeingames 

    Please excuse me here as I am going to make a big assumption. I really thought that the point of BR ranked or pubs for that matter is to win, you know be the last man standing. How one gets there is there choice of play-style.

    If you can run and gun it from hot drop and taking on every fight to win, then good for you.

    If you play hid and seek getting in pot shots and kills here and there, disengaging to continue to survive and win then also good to go.

    If you play safe to limit RP loss and maximize RP gain, using rotation and positioning to make it to the last ring and get the final kills, then again good for you.

    Like I said the point of the game is not really to hot drop get 4-5 kills in 3-5 mins wash rinse and repeat, even though it is very fun at times. The greater skill and satisfaction is actually winning the game and how one gets there is their choice. 

    I have to disagree that the current RP system is catering to new players but rather rewarding players for playing strategically, working with their team and just outright out thinking the the lobby.

    Also the BEST players consistently place top 5 with 3-6 KP in order to maximize RP gains, minimize RP loss and level up.  

  • Ambeingames's avatar
    Ambeingames
    4 years ago
    @Asmodeus566
    Im not certain when communication became this difficult and when it is that weve started to insert rhetorical communication into everything; its not difficult and its not a mark of sophistication to pretend to misunderstand the main point of a message, make an obvious observation - make it seem as if its not understood - and then disagree with some ancillary assumption,
    - if youre quick to react (raise the gun) and have good aim, and are consistently so - more so than everyone else; you have an advantage over everyone and will win in most close encounters.
    - this is one skill that gives advantage of several but, it is the skill that gives you most advantage as you can learn to avail yourself of high ground, and the amount of people in a room, and the fact that map becomes smaller, makes close encounter impossible to avoid.
    - because everyone looks to third party (because that is smart and part of
    the fun) and because everyone has to engage at close quarters eventually; any advantage here, is simply premium by consequence of the game dynamic.
    all that aside, the crux of what im saying is that if the players that win close encounters more often than not, are no longer given incentive to challenge themselves and 'hot drop' (close encounter against several squads and lesser chance your team will survive all the other squads), then you will get what you are starting to see which is predators and diamonds winning the round consistently - where as before, it was probably true that if im really good and am fairly confident i can take maybe 2 or 3 squads out, but am not certain of it, but am rewarded for taking out 2 instead of all 3 then im less likely to play selectively and only enter into fights i know I will win, as is now the case.
    If youre good, at the more essential skill of the game, then you are more likely to take risks to challenge yourself and not be bored by the game. I
    If your reactin time and aim is not the best (or you simply get nervous in the hodge podges) then it behooves you to cultivate all other skills the game allows and you can only really do this against players that are similarly skilled or only slightly better than you. This is to say you cultivate positioning, and timing to have a chance against predators but you have to have practice with people that makes it possible for you to struggle (because they are struggling themselves) and improve and possibly win on occasion.
    You cultivate technique in say, wrestling or boxing, to have a chance against somebody that has natural advantage (reach, size, strength);but, you practice with people with slight advantages in these areas before you take on Broc Lesnar. You give lesnar several sparring partners, who are going to hate their lives while they do so, to give him a challenge, and you let every one practice against each other so that when its their turn to be Lesnar's partner, maybe they can give him a run for his money on occasion.
  • Asmodeus566's avatar
    Asmodeus566
    Hero+
    4 years ago

    @Ambeingames 

    Great conversation and I do like they way you argue and stand by your point.

    The new changes to RP in ranked BR in my opinion are actually pretty good (I know we disagree on this point, so be it). I really do not think that the changes were implemented to make it easier for lower skilled (gun skills) players at all but rather to reward those that are striving to make it into the top 5 and hopefully get the win. The point of the BR is to win not necessarily get kills. In BR ranked securing early RP and using positioning, game sense and rotational skills to get you and your team into position to possibly win the game are skills that are also as important as CQC skills.

    I know the CQC skills are a very integral part of the game and without them, it will make it difficult. These skills are rewarded with KP but in order to maximize that rotational and positional skills must be also not left to the wayside and are also rewarded in the late game.

    I have won many a game without having to go CQC in the last two rings. Well placed Marks-Mann/Sniper shots coupled with use of a few good ULT's can win you the game at mid to long range.

    I really enjoyed your conversation so far and I see we do agree on many points.

    Have fun in the Outlands.