Not going to sit here and debate my points. Its pointless, as the devs at APEX clearly don't even review any of it. What I will say is that you comments and logic are flawed. Out of the assumed X millions of accounts purported to be active in APEX, what % of the population of apex players actually use an aim practice tool? You are also assuming that a good portion of those referenced on the "leaderboard" are APEX players. Lastly, you are assuming that those people using the tool aren't simply testing out their cheats.
Out of X millions of purported players of APEX, a very small % are using a tool to improve aim. On average, over a large enough sample size, average accuracy of X millions of accounts is most likely in the 15-20% average hit accuracy. Yet, I run into a disproportionate number of low account level players seemingly new the the game melting people with a unrealistic number of headshots and accuracy.
There are simple ways for Respawn to cut down on the number of obvious cheaters in the game. Make it a paid game and implement 2FA. Cheaters only spend money on their cheats. They also would have a much more difficult time establishing a new account after a ban if it was dependent on a mobile # for auth.
Of course Respawn would never do this. If they did, they would realize that the X millions of purported accounts are primarily multiple accounts created by cheaters or players that have previously been banned. They would lose a good portion of what they have reported as their account base and it would be even hard to fill a lobby. They had a good thing going, but they completely ruined it by bad decisions and allowing cheaters to proliferate within the game.