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Well I think with that reasoning it becomes logical to put aimbot into the game to combat other players aimbotting.
Whilst yes, it's awful to have players that use these types of things, it's not going to make up an extremely large percentage of the playerbase.
I'm pretty sure that there is quite the amount of players that enjoy having recoil, otherwise the game might just become easier and lose a bit of it's competitive integrity.
@XHelperZ
"I'm pretty sure that there is quite the amount of players that enjoy having recoil, otherwise the game might just become easier and lose a bit of it's competitive integrity."
I'm sure there ARE a lot of players who enjoy the ludicrous amounts of recoil in this game. I'm sure there are many, many more who don't like it or would at least prefer to see it toned down. I completely disagree that recoil is a necessary feature for competitive integrity. It's ONE way to differentiate players. At the beginning it differentiated those with preternatural hand-eye coordination. Now it differentiates those who have Cronus from those who don't. Take away the recoil and suddenly "good" players can no longer make stupid strategic decisions and win anyway because of god-like aim. Suddenly, players are rewarded for being thoughtful, careful, meticulous, and thinking strategically. Instead of hunting the map for anything in motion and knowing they can headshot a moving player at 200m... with a scopeless 301.
I agree with @Kensukie. Combating cheaters is a good reason, but an even better one is because the entire weapon set in this game (with two exceptions) are too difficult to use. The difficulty of the weapon set should be set by testing with normal players, not with streamers and algs pros.
- 3 years ago
I think it is pretty safe at this point to say they aren't going to ban players at all for any cheating or smurfing for a game where the player base is dwindling consistently. With the only exception to toxicity....especially after the fine for Epic.
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