Forum Discussion
Your skill in this game can't be calculated only through 1 stat alone you need to consider all stats or you will easily end up with data telling you nothing....
Kills + damage + accuracy == how good you really are considered together, and, then you need to campare it to the average and distribution of other players skills.
- MrGreenWithAGun2 years agoRising Ace
@drevinum9I cannot imagine anyone thinking kills or knocks are any kind of measurement of shooting skill. They are a measure of "patience" where you wait for your teammate or a third party to drill down your target and you shoot hoping to get the knock/kill.
damage is literally the only metric of aiming skill and your ability to hit your target relentlessly. If you have enormous damage and low kills, I would rather play with you because I know you can hit the target with me and that is the most valuable trait in this game for any player.
I interpret high damage and anything other than 1st place as being a victim of third party play, nothing less. I realize that this is a generalization, but it is by far more accurate than not.- hayhor2 years agoHero@MrGreenWithAGun Damage can also be lumped into your patience argument tho. I've farmed 1500 damage off a final team before. Not because I wanted to but because I was 2v3, my random wasn't good and that team, no matter what damage they did never moved forward to finish us off.
High damage does not mean high accuracy.- MrGreenWithAGun2 years agoRising Ace
@hayhorI am not certain what you are describing here, but it is absolutely clear that damage can only occur if you hit your target. Thus it is the only metric of your ability to aim and hit your target. This is a shooter. You have to HIT YOUR TARGET to win. You don't always win, but you need to if you want to win.
Even in the corner cases where the top teams die in odd ways, such as fighting each other and fighting the map/ring. But those are the corner cases, and besides the win isn't the metric of skill. Your damage is the metric of ability to aim and hit.
there are too many variables in what leads to a win, a knock, a kill. But there are only two variables that leads to damage - your aim and ability to hit and the weapon itself. Some require lots of continuous aim to deal the same damage as a single shot from other weapons. A single shot sniper that can knock a player could be attributed to luck shot, but not often at all to really factor that in.