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There can only be one wraith per team so just kill her if she breaks through, simple.
Wattson is amazing in the right hands and if you main her like you say, than you should know she is best when already having a set up made for an area rather than attempting to do so when being chased, unless you are good are managing speed and placement that is.
I love her and main her in rank because she can assure a win more often than other legends. She can cut off areas for enemies and if a wraith does manage to make a portal across for her teammates, you are bound to hear that and if you can't, that means you are far enough not to worry about it.
Attempting to place fences while on the move is a dangerous game but can be done given you know where to place them already and how to cross them so that they stall the enemy without spending to much time.
Wraith being able to phase through it is justifiable and fair. She can phase out of any damage, explosive, gunfire, and even circle dmg. This is pretty much like complaining that she can avoid Caustics gas traps if she phases through it. No real argument here besides wanting a buff for your favorite legend.
- 6 years ago@iBlockHead
Yes you are right I do know it's best to set up first rather than counter, which is what I do 8/10 times depending on the situation. The other 2 I manage to be good with speed and placement. I do agree
I agree that Its definitely fair for wraith to be able to void in and out given you can here her coming which has been good feed back I've been hearing. And it's not really wanting a buff more so disagreeing with the nerf and wondering why they wouldn't buff her instead.- 6 years ago@SilentChillBruh The really only took out the placement of 3 pylons which a lot of times hindered your own team with the blaring hellish sound of currents and sparks that would cancel out enemy footsteps allowing them to run up behind your team without you knowing.
I suggest building layers of defense, especially in Bunker. One fence at each gate, one for each door across from each-other (should be 3) leaving you able to drop down two more nodes to place right down the center of either the bottom section or the top in order to force players to stop and focus on the node for a few seconds.
The nerf was a bit of a hit but nonetheless, she is still viable, players just need to put more thought into where they want to place her pylon to cover the most ground but still not make it an easy target.
A buff I myself would suggest that would bring back the usefulness of her passive is allowing the previous pylon to explode (or overcharge) and deal a stun to enemies near it if, and only if, a new pylon is placed down.
This way you will still want to carry around those accelerators in order to drop a giant arc star (no dmg, just stun) while running away or simply blockading and than popping it when you place another.- 6 years ago@iBlockHead Agreed building more layers of defense is the only way to go. Covering all angles. Its honestly the only way knowing that they are destroyed easily, make more layers for opposing teams to get through. Unless its wraith. She coming through regardless.
They did drop 3 placements but with no replacement feature. When these pylons are destroyed you go back to having to wait 20 seconds between each node. That I believe shouldn't be as long. Especially when you need two to make one fence. So essentially you are waiting 40 seconds to put up one fence. 40 seconds is a long time if you in battle and your set up is destroyed, or if you are 1v3 a team. There's just no way.
I completely agree with your buff idea. If your pylon is even to be destroyed by another team it can create a stun (no dmg) that way it at least creates some kind of defense mechanism while you retreat and wait your 40 seconds for a fence for defense.
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