By the way. No. Sure this is an old thread, but it is still relevant. That's why I'm here. You also couldn't treat it like a teleport because you literally don't have the time, speed, or chance to use it to go from one place to another quickly. Loba's teleport can be used to reach supply ship faster, get the high ground, get out of the storm quickly, or just to get the hell out of a situation that you are stuck in. Wraith can do none of those things. We cant treat it like something that it was never intended to be. That is why in the old trailers, it states that it is used to get out of a situation quickly. That is like saying, "oh well people are saying that lifeline's drone is too op for healing. How about we make it so that it only helps shield instead." You couldn't just say, oh treat it like a teleport. Its not. Its an ability that was supposed to get you out of a situation in a pinch, but not have you be able to just leave a fight. As I said before, you have a trail still, you still have that long * delay, you still have that issue of not being able to pull out your weapon for a second or two after you leave the void. You still don't gain enough speed to use it to leave a fight fast. Everything said by OP was and still is an issue. I understand her hitbox change. Even I, a wraith main, can say that it was almost impossible to hit shots on a wraith that crouch spammed. However taking the one thing that made her useful and then telling everyone to just, "use it as a way to get into fights" isn't how you are supposed to nerf a legend.
The way they should have nerfed her was by 1, making her hitbox larger (which I know they did) and 2, just bringing it back to how it was in season 1 and 2. When you used it, you still had a trail, you still moved at the same speed, and you only had 3 seconds of invulnerability. Maybe they could raise the delay a bit, but the fact that you get slowed down in the process for about 1.25 seconds and are unable to shoot makes you a sitting duck. Her tactical has gotten me killed at least 4 to 5 times more than it has saved me. You cant escape certain ults anymore (crypto, Bangalore etc) and if you want to escape a caustic trap, you are sitting in there for longer because you cant run, AND, you still get slowed down in the void. At certain times, you cant even escape a grenade anymore. They have ruined a legend by nerfing them to the god damned ground and are expecting people to just say, Oh well better play someone else. No. We aren't just going to swap legends just because one got nerfed. All that does is say to respawn, yup you did good, keep it in the game forever. I was hoping that they made a better change in season 7, but they didn't.
I hate the long delay before using it, the obvious trail you have while in the void to allow enemies to pin point your location, making the entire tac useless, the super short time that you are in the void for, the delay when leaving the void, and the change to her portals. Season 5 made Wraith a useless and annoying legend to play. I didn't just stop playing wraith, but this damn nerf is gonna make me. The worst part is that you have legends like Bloodhound who were * in seasons 1-4 because of his damn kit that was just a distraction in some cases, getting such a huge buff that when he is in his ult mode, he has wallhacks for like 66% of the time because his scan lasts 4 seconds and he gets one every 6 seconds. * like that just is a big slap to the face to people who want legends buffed, but just get * on more by respawn.
Now here is the part where I am going to give them the benefit of the doubt. Respawn isn't really used to popularity like this. For a multiplayer battle royale that you made to end up being one of the most popular ones in the world is quite a challenge to manage. They even stated in the season 6 patch notes that they don't know how to give a proper nerf. They know that its hard to make a nerf that completely destroys the legend, or one that ends up being useless. So in the end, Im very pissed off about this damn nerf, but I'm not going to just stop playing because of it, because that doesn't help at all. All me and many other Wraith players are going to do is just tell Respawnto change the nerf that they made. Just because someone's pick rate is high, doesn't mean they are op. Pathfinder has a high pick rate, but could easily be shut down by Revenant's silence.
If Respawn really wanted their players to have fun, they shouldn't destroy the game just to fit one character. The Devotion being put as floor loot still is the most game breaking choice they made. There is a reason it was in Care Package. Instead of completely saying "F you player base, lets add the most op thing in the game just to suite one legend" they should have instead gave rampart a different passive. Maybe allow other guns to have that type of passive like snipers or heavy weapons. Situations like this are the reason I'm pissed about the Wraith change. People talk about how it was "too op" to have "a get out of jail free card" when 1. None of her abilities deal damage, therefore she cannot use it as such, and 2. * like making Rampart have a devotion that is stronger than the one in the Care package is just unfair. Was her tactical unfair, yes. Instead make it have to wait a bit longer (not 35 damn seconds) but maybe 29 or 30. Something to make it so that she isn't too op, but can still be a challenge to fight.