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How is giving the largest characters a bit more survivability taking away from the team aspect of the game.....? [Removed - CM] To come up with these long, drawn out complaints about soloists vs. team players, lack of effort, laziness, blah blah blah..... now THAT takes some skill. What good does a Gibraltar or Caustic do for your team if they're dead within five seconds? I'll wait.......
No I won't. They don't do you any good. Now they actually have a chance to survive and help the team. People seem to have this weird fascination with nerfs/buffs, thinking it helps people individually... While it does, it ultimately helps the team as a unit. How can you win if you're constantly having to babysit a character? Now everyone should be able to focus on rushing, healing, defending, etc. without worrying about, "Someone's going to shoot my foot from 500 meters away because I'm big AF on this map."
Use your heads people, geez.
@jonesy0218 wrote:How is giving the largest characters a bit more survivability taking away from the team aspect of the game.....? I swear, some people are smoking some good sh*t and I want some. To come up with these long, drawn out complaints about soloists vs. team players, lack of effort, laziness, blah blah blah..... now THAT takes some skill. What good does a Gibraltar or Caustic do for your team if they're dead within five seconds? I'll wait.......
No I won't. They don't do you any good. Now they actually have a chance to survive and help the team. People seem to have this weird fascination with nerfs/buffs, thinking it helps people individually... While it does, it ultimately helps the team as a unit. How can you win if you're constantly having to babysit a character? Now everyone should be able to focus on rushing, healing, defending, etc. without worrying about, "Someone's going to shoot my foot from 500 meters away because I'm big AF on this map."
Use your heads people, geez.
People work together when they are forced to work together. If you put three people together as a squad in completely different vehicles then you will find the squad playing in line astern. Give parity to those vehicles and they will play as a cohesive unit.
At the moment, the Legends are in competition. There is a clear hierarchy or order of effectiveness. It may or may not be a deliberate oversight - to allow players to predate on each other by making a hierarchy of power. Assuming it's not, the patch and it's moronic tweaks have solved nothing and do not add to squad play at all.
- 7 years ago
where is the pathfinder's hitbox fix?
- 7 years ago
WOW, so many great fixes on this patch. Great job.
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