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Your reply here shows how Gibraltar and Caustic struggle to keep up with their squads, and that Caustic is actually best when playing in a building presumably again away from his squad.
So what's the point of 10% damage absorption when they both need far greater mobility to stay with their squads so that don't rely on squad mates in the way that other Legends don't rely on squad mates either.
It's a squad game but where is the care and attention from the devs to make sure that squad play is evolving?
I think this is a lily-livered patch.
Gibby struggle in short and medium distance combat so He also struggles in the room, dancing the tango with an enemy, he seems naked in open space.
He is suitable for long-range combat with a sniper-type weapon but this game is not suitable for a sniper, enemy move so fast, barely any of them stay put for 1 second, they all jump like a bunny.
Whoever born (designs) Gibby, she needs to ask him to get slimmer before session 2.
Why can't he get slimmer?? Any reason he has to be that FAT?
- 7 years ago
@EA_BlueberryThanks for linking that. The justification for the 10% thing is poor and the reasoning behind it does not support either squad play or solo play for Gibraltar or Caustic.
@asukojoThey are big because they are supposed to do a mega amount of damage through their Ultimate abilities.
Obviously these abilities have emerged to not be anything like as affective as they would have to be to justify the size of the two Legends.
They are useless when they don't have squad mates around which means they are just useless.
I think they should be retired and replaced. The super-scientists at Respawn could just recycle them into small fast Wraith-like Legends as that is undeniably the meta and the devs have done nothing to change that with this patch.
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