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@gg123xyz wrote:
@EA_Blueberry wrote:Starting with Patch 1.1.1, Gibraltar and Caustic will get a new perk added to their passive - Fortified**, which reduces damage taken by 10%.** Over the week or two following this change, we will be watching how they perform with this additional protection and aggressively tune it if they are still underpowered relative to their size. Our goal is to ensure both Legends are viable picks by the end of this process.
(Source)
16 games 17 deaths 0 kills as Gibraltar, all games were played tonight... i will continue to play tonight and upload compilations of every gibraltars death using this new found 10 percent passive to Gibraltar. my message is 10 percent is muy bueno for caustic but not enough for Gibraltar, maybe 30 percent passive damage reduction is needed because 10 percent isnt enough..;
I don't see a need for it to be higher than 10%. You are ADSing at super close range and your aim is a bit iffy and slow to track your target.
I have a clip with Caustic where I down a whole squad while sponging some damage. I nail a fast moving octane followed by his team mates, while getting pot shot at by a third team. I even managed to use a tree as a bit of cover (not completely because Caustic is fat, but you get my drift).
Both Caus and Gib move the same speed as the other legends at base speed. It feels slower due to a slower animation. Both are much more viable now imo without being crazy spongey.
whats ads mean? and i think caustic is better at 10 percent, hes cool now before he was an old man. but gibraltar, man he gets hit where wraith doesnt and those hits add up! his dome isnt useful like caustic traps are in cqc, all gibraltar in cqc is his health and tiny shield that takes time to pop up. even giving his shield more health would be good so it buys him at least another second in a room with a person with a semi decent gun. like 120 more health to the shield which is like two wingman shots or longbow shots. give him a threatening shield and now gibraltar is useful.
- 7 years ago
@gg123xyz ADSing is Aim Down Sights. In as closer quarters as you were in some of those engagements, you needed to be hip firing to keep your mobility.
- 7 years ago
i sacrifice hip shot accuracy for higher mouse sensitivity so i dont have to move my wrist as much which stops carpal tunnel syndrome. for ads i have to have a lower sensitivity or i miss shows when i ads. ads isnt good for all ranges.
this makes it so i have a hard time aiming and have to try and work around it by holding up in rooms or using caustic gas to slow down my opponent, or sniping. otherwise i have to try a mix of ads or hip shot as i see fit in a cqc thats not where i have a room and wait but am ambushed in the open, i like the peacemaker for these types of fights.
- 7 years ago
@gg123xyz I watched that video. Some constructiive feedback even though it might be taken as an insult.
You tagged yourself with your own airstrike around 3:50.
Your aim is really not good enough especially at close combat you don't track them nearly well enough also you're using ADS during close combat even though you're Gib, learn to hipfire at that range.
You don't assist your team when they're in a firefight they mayaswell be playing 2v3 if you don't do damage, numerous times I seen you just hiding in a corner or throwing a grenade/ult and even then not capitalizing on it, Gib has one of the best ults in the game, it almost always lands on the enemy, I have downed squads using it.
Positioning is also very bad, something you should be aware of but that can come with time.
I'm not saying Gib is in a good balance position, I still wouldn't main him and I think the 10% reduction is lazy game design. Your ability to not get kills though isn't down to the legend it's you the player.
- 7 years ago
@gg123xyz wrote:whats ads mean? and i think caustic is better at 10 percent, hes cool now before he was an old man. but gibraltar, man he gets hit where wraith doesnt and those hits add up! his dome isnt useful like caustic traps are in cqc, all gibraltar in cqc is his health and tiny shield that takes time to pop up. even giving his shield more health would be good so it buys him at least another second in a room with a person with a semi decent gun. like 120 more health to the shield which is like two wingman shots or longbow shots. give him a threatening shield and now gibraltar is useful.
I agree with that. Caustic is better than Gibraltar in 1 vs 1 situations and close quarters because he has abilities that are quick to deploy and are also useful in combat both inside buildings and outside, too. I still don't think he is anything like as good as Wraith or some of the other Legends.
But poor old Gibraltar has his shield which is a bit naff and his Defensive Barrage is only useful outside.
I wouldn't even mind if Gibraltar didn't have any changes, though, as long as the other Legends had to rely on him in some way.
Perhaps, if Gibraltar's 'Dome of Protection' healed health and/or repaired shields squad mates would be more likely to stay with him. Plus his 'Defensive Bombardment' should deploy much, much faster. Perhaps, if these changes were implemented, they could even swap the abilities around so that the dome was the ultimate ability and the barrage was his tactical ability.
- 7 years ago
Remember Gibby was being rescued by his dad, that's why he likes to rescue in Apex.
But today, Gibby dome is useless since if enemy sees his dome is up, they know Gibby is reviving/healing/recharging, they simply charge in for an easy kill. It doesn't give any protection.
Today, teammate looks at Gibby as a fat boy who is useless, easy to die, and has to keep revive him, always left behind, has to protect him, basically drag the whole team.
If we modified Gibby dome shield so enemy can't go in/out, teammates would like to stay close with Gibby for protection.
Here are some of the scenarios, With modified dom, when Gibby sees:
1. Teammate under fire, they could go inside Gibby dome for protection, the enemy can't go into dome and has to wait the time to expire. Teammate can use this time to recharge/heal. If the dome is inside a corridor/room, simply run another direction, the enemy can't follow, acting like a wall (defensive way to use dome)
2. If the enemy is inside dome when deploying, they get trapped inside while friends can bail out. We can use this time to run away or simply surround him from many directions so when time expired, it's shooting party (offensive way to use dome).
3. Teammate down, he throws dome to his teammate who is bleeding, revives them, gives a short time to recharge/heal itself since enemy can't go in (Gibby in rescue).
If Gibby can give protection, teammates would like to stay close with him and willing to protect him as well since they know Gibby will protect & rescue in return.
If you like to be protected by Gibby, give some XP, please.
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