Forum Discussion

Shayrees2004's avatar
7 years ago

20 Bomb Badge Should be a universal badge.

I own a pathfinder 20 badge and wish I could flex it on other characters. The 20 bomb is a gruling task as it is..

10 Replies

  • I agree, but I kind of wish there was a 10 kill badge too, I am always ecstatic when I hit 10 kill matches, but I'm not thirsty enough to go and third party 4 other times for the other 10 kills.
    All what the 20 kill badge proves is that you third party a lot and thirst all the kills.

  • full951's avatar
    full951
    7 years ago

    ... Maybe a badge for 10 +? So I can flex my 13 kill game 🙄

     like one of those evolving badges.  for every kill over 10 the badge gets more and more embellished 

  • Brilliant Suggestion, The problem that I have encountered is that the 20 bomb is no easy task. You do it once and it's a great achievement but the fact that it requires you to do it for a individual character when there is 10 of them in the game is abit much imo.

  • full951's avatar
    full951
    7 years ago

    That's not really a problem though. It's to show you can do it with that character. Just. Because you can do it with wraith does not mean you can do it with Gibraltar. I think the twenty bomb badge for all is a good idea, but it should also unlock a character specific 20 bomb badge. 

  • Glad you agree, once again good suggestion on the character specific badge. Would be interesting to see what they come up with 👍👍

  • @full951 

    Agreed that the 20 is a difficult one...I have yet to get it. The 10+ badge....It's a suggestion to give some gamers a boost of confidence.  What's the prob? Everyone playing isn't a hardcore gamer! Not too sure about this, but maybe it's easier on console..idk

    ❤️

  • Biochemikas's avatar
    Biochemikas
    7 years ago

    Yeah there does seem to be no "mid-tier" kill badges.

    The 2k damage would be one like it, but since the damage calculation is bugged (I'm pretty sure it only misses damage, you never get too much counted), it's actually quite a difficult one atm.

    P.S. I'm 100% sure it's bugged. E.g., I've had a 750 damage mission some character. Played exactly 1 game, got 300-something damage showing at the end (that would count for the badge). I got 590 damage progress on quest (and this seemed the right value based on how much damage I saw doing during the game). So you'd need to get 3k+ damage to get the 2k badge (not to mention, that 4k damage is not just hard now, but most likely simply unachievable, unless you get lucky and get all your damage counted)).

  • RandGaming's avatar
    RandGaming
    7 years ago

    @Biochemikas wrote:

    P.S. I'm 100% sure it's bugged. E.g., I've had a 750 damage mission some character. Played exactly 1 game, got 300-something damage showing at the end (that would count for the badge). I got 590 damage progress on quest (and this seemed the right value based on how much damage I saw doing during the game). So you'd need to get 3k+ damage to get the 2k badge (not to mention, that 4k damage is not just hard now, but most likely simply unachievable, unless you get lucky and get all your damage counted)).

    The damage badge is not bugged.

    The damage badge tracks damage dealt on non-downed targets (so no knock-damage).

    The challenge for say 750 damage tracks all damage dealt (living and knock-shield damage).

  • That  most likely IS a bug if that's true, since 1) it's not stated like that (it says damage dealt in end screen, nothing more nothing less) and 2) it was not so before (my first 2k badge was obtained in a longbow-kraber poke game where I got 9 kills in the end, so if only killing damage counted, that would not have been 2k (9 kills = 1800 max, but it was 2400-something)).

    And when I think about it, it's really not like you say. Since if only killing-damage counted, you would always see 0 damage when you die without killing anyone - it is not so. You do 10 damage, die, see them live happily ever after, leave and see that 10 damage on the end screen.

    And if you mean damage on knocked down targets doesn't count - yes that's true, but it doesn't count anywhere, not for missions either.

    I gave the mission discrepancy as just a very clear and simple example, but if you manually add all your shot damage throughout the game, I'm sure you will often get a much higher number than you see on the end screen.