Forum Discussion
6 years ago
Speed cheater is the easiest to detect and ban.
If character coordinate move faster than max normal speed in certain surface (flat/downhill), it's speed cheating.
Well for flat/uphill surface, it's easy. But for downhill, dev need to know the geometry of the terrain/slope and do some math to find out max speed based on the angle, it's not that trivial.
How the cheater didn't get caught speed cheating in flat surface, really blow my mind.
The conclusion: They don't have anti cheat for speed cheating ??
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