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My question would be: is the sensitivity consistent for on-screen travel distance with different FoV's (differen't zoom power scopes). Because that's the important thing to maintain accurate reflexes. It's completely irrelevant to have consistent travel for 360, unless your goal is to aim accurately at targets that are off-screen (but then you mess up consistency for aiming at targets that you actually see; also I don't think anyone goes for 180 shots in ads - you would turn and only then go into ads). So, turning half-screen (aiming at something at the very edge of screen) should be the same regardless of FoV/scope. Is this how it is now (then good)? Or is it completely inconsistent (then terrible)?
P.S. If the game is set up correctly, it should take exactly 2x the distance to turn 360 with a true 2x scope vs a true 1x.
- 7 years ago
I ADS alot, even mid-close range with AR and SMG's, i always wondered why is it so hard for me to track people with my aim in Apex Legends, compared to other games. I do notice the ADS difference when i empty my primary weapon's magazine and switch to the secondary, that's when i have trouble connecting the shots and i tend to overaim, not being able to finish a near death target. My FOV setting is 100. Mouse DPI is 500 and in-game sensitivity is 1.8. I'm no Shroud or any pro, but i was always good at FPS games because they're my favourite genre, but i feel gunfights in Apex are never in my favor and it feels like almost every player i face has better gun skills than me. I don't believe it, something else might be wrong, it can't be this way, i should have been used to gunfights til now as i played since launch. I'm not throwing myself into gunfights with half HP or anything, not picking fights that i know i am at a disadvantage, like position or equipment/weapon, i always had great situational awareness, but the gunfights in this game feel so sluggish for me, aiming feels sluggish, i never had so much trouble aiming, especially in a FPS game. I'm still trying to find out why and how to improve on it or if it's just something that doesn't tick for me. My hardware is good, no problems on that end at all.
- 7 years ago
i've done some tests on the trainings range...
If u want a 90° turn on hipfire is exact the same on ads u need following values...
RE-45 1.0
Wingman 1.2Alternator / P2020 / R-99 / Peacekeeper / Mastiff 1.3
G7 Scout / R-301 / Flatline / Longbow / Hemlock / Spitfire 1.4
can somebody confirm that?
- 7 years agoRemember reading something similar @A1thir. Where the weapons were grouped up by ads ratio. And I think your calculations are correct.
Doesn't really matter unless you pick up the weapons with the same ratio tho. Also an option to force chosen Fov when using ADS is missing. So building muscle memory with all the different weapons scattered around is very difficult.
I really don't mind having a lower sens sniper with a 6x.
Hell, I can even understand why some would like the higher sens with a low ads to loot more efficiently. But changing to a secondary mid fight and have such sensitivity discrepancy has to be an development oversight.
Think CoD uses the same formula for sensitivity, but there you pick your weapon before the match and usually stick to it. In Apex you're kinda forced to use whatever you find.
- 7 years ago
Please please please add individual sensitivity settings for the different scopes! I would love to play the game. But it feels so off compared to my usual settings and I can only set it right for one magnification.
- 7 years agoI also discovered there is a 3rd sens in the game.
The one you use in the menu (which aint so bad) but the same sens is used if you browse the lootboxes of enemies. With low dpi you get slowed down terribly which can be gamebreaking... ☹️ Any suggestions?
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