4 years ago
Aim assist is balanced.
I feel like as a player the experience aiming and playing fps games that I have is completely de-valued by the fact that my competition has internal aim assistance. It blows my mind that we live in...
@Yohimbay There was a topic on this forum fairly recently that provided a link which somebody had actually done an in depth analysis of both inputs.
It turned out that on average the only way that controller was actually superior was when it came to one clipping people. The rest of the stats studied favoured MnK.
There's this weird myth being propagated by anti crossplay protestors in which aim assist simply removes any effort required when aiming, which simply isn't true, recoil control is still required.
Before you say anything, yes I'm a console player, however I play with AA off and I'm willing to bet its much harder for me to control my spread than it is for you with a mouse.
According to this Forum, AA is a myth that doesnt do anything
@NickBeam27when that happened it was like someone adjusted your car seat position without you knowing .
this kind of sudden change can cause a lot of problems but I am pretty sure that with time everyone will get used to it and will do the necessary adjustments and start killing it again.
and even if it goes completely off it will be the same as long the whole player base ( console ) is even with that.
there are a lot of people including some of the forum members who play with AA off and they still manage to compete.
the only thing that really upset me is when a PC player give a statement that all controller players are trash as the only thing that helped them to kill this PC player is AA , AA is OP ,AA got a huge advantage
then why the heck don't you buy a controller for 60 USD and become even a better player? but no one seems able to answer this question or want to answer whenever this question is asked XD
@NickBeam27 100% mate, if my concentration drops or I'm tired the amount of shots I whiff is actually laughable. 😛