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@Yohimbay So you have actual evidence to support that or is that just what you want to be true? Weak bro.
@Yohimbay I imagine people will make the argument that CQC is where we controller players need AA the most since we can't do those silky flicks mouse users can.
Sounds like a pretty reasonable compromise to me though, console apex is incredibly CQC orientated due to AA basically....which isn't a bad thing as such for us as we're all on a level playing field. I do feel that's a testament to the whole issue in itself though.
- CCbathwater4 years agoSeasoned Ace
What am I hearing? A buff for me instead of the constant nerfs? Sign me up for "easier" mid-range. Then I would have less than zero incentive to ever play anything else other than Hemlock, R301, Longbow, or Rampage. 😁
@Cheese9Man Oh no. Well, let me counter Snipedown with a GuhRL tweet.
https://twitter.com/heyGuhRL/status/1458966822875770880?t=En08O9YcR8O9xs2FEvBbXg&s=19 - hayhor4 years agoHero@MandatoryIDtag Said by the guy that when we play runs a sentinel and does it well. 😀
- 4 years ago
@hayhor what can I say? I'm a rare breed. 😉
- 4 years ago
@MandatoryIDtag some of the pros have commented on this topic and agree taht "flick" doesnt offset AimAsisst. ill just say that much.. you can google it and the article will come up.
as for my opinion.. proffessional players wouldnt switch in tournaments in game from using MNK to controllers for medium to close up fights if aim assist wasnt an issue. Most proffesional teams now compose of two controller / stick players and one MNK player. this is gospel and not of opinion ill add.- hayhor4 years agoHero@13lack-0ut TSM is 2 MnK players and a roller. And the MnK don't switch in game. NRG has 3 MnK players. Cloud 9 has 2 MnK and 1 roller.
I've just named 3 of the most recent successful teams and none have more rollers than MnK. One doesn't even have them.
Just checked another SSG who won the first round recently. 1 roller. You seem to be making up your stats. - 4 years ago@13lack-0ut What?
Did you just say that roller out numbers mnk 2 to 1 in ALGS?
You DO know it’s actually completely the opposite right? And it’s been like this (MnK dominating) for ALL competitive shooters that allow both inputs.
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