In my opinion, Apex has a passive problem. This is not only about balancing but more of the inconsistency of what a passive ability means in this game. Here's some of my points/arguments: 1. Passive...
@Cheese9Man While I agree they need to do better balancing what a passive is vs a tactical, especially for seer, valk and gibby saying valks jets are better than paths grapple is insane. You can't shoot a path who knows when and how to grapple. The speed a good path moves at is incredible. Valk is a sitting duck when jetting. Just yesterday I shot 3 of them out of the air in one game. Again, it isn't right it's her passive I say remove the rockets and make it her tactical.
@hayhor The amount of vertical mobility you get in a building going up and down as valk is unmatched. We’re on console and not a lot of valks strafe left and right using her jets making it easier to hit.
Respawn should just choose her tactical to be the jets or the rockets. Even the rocket tact is stronger than some other similar tactical abilities like Ash’s simply because it’s a trajectory and can hit people behind cover.
@Cheese9Man Having played ash for half a season I'd rather have her tactical than valks. Good players don't die to valks tactical. They eat it and pop a cell. I killed a good amount of people with a combination of ashes tact and a nade or someone shooting them.
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