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I think Ranked Duos would be a good addition to the list, @Cabowse. I have one friend who plays Apex Legends a lot just like me and we love Ranked, but it would be nicer if we had Duos so it's just us and not a random teammate.
Currently team mates have a mic icon to indicate if they have a mic and indicate mic activity when they speak into it.
However if there is no mic icon then I don't know whether they can hear me as they wouldn't be able to respond to confirm.
So alot of the random team mates who don't have a mic I have to ask them to jump up and down if they hear and understand me. Reason being I want to know throughout the game if I am calling out enemies in vain and can only rely on ping system.
So maybe an icon to indicate if they have muted their team mates voice chat.
- 5 years ago@PeterN_UK Good idea! Also for systems like console where you have party chat it is good to know if people are in party chat or not.
- 5 years ago
can we get an option to customize sights. (Such as color and shape)
- PeterN_UK5 years agoSeasoned Ace@Cabowse
Recommend 2 queues per game mode
Trio
- Premade
- Solo players
Duo
- Premade
- Solo players
1. Premades will face stronger organised opponents who will be communicating as much as they can.
2. Solo players will face and be teamed up with solo players like them. SBMM on or off, it won't be a factor anymore as at some point you will have good team mates. But at the very least everyone faces same challenge of communicating with new people every time.
But right now consistently you will be up against squads that do communicate, so left at a disadvantage before even starting.
SBMM is invisible process and not an exact science due to too many variables to measure a person's skillset, but at least splitting queues to players will be visibly fair in perception. It builds confidence and motivation to welcome and retain new/casual players, which is the majority of playerbase this game is targeted.- 5 years ago@PeterN_UK Hey Peter!
I believe the SBMM already works like this but in a more adaptive way, I think the main issue with what you're proposing is the idea of adding more completely separate queues which divides the player base further. On top of this you have to factor in groups of two, where do they come into this and which queue would they be in?
I can understand your frustration with being queued up with highly organised teams when you are playing solo, but sometimes those are just teams of solo players with good comms, and at the end of the day there isn't much difference between those teams and a pre-made team.
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