Forum Discussion
This game is built around looting and developing your guns. The Havoc requires no development— it performs like a fully kitted weapon. And it’s very very common.
If you don’t think that’s problematic then you are overlooking what this BR was meant to be.
- 6 years ago
It's funny how they removed turbocharger, extended energy mags and buffed considerably the havoc because they wanted people to use it, and now in S5 probably it will get nerfed and be again a secondary AR lol.
- 6 years ago
@Cro_Pittt It just needs a bit of a mag nerf, i'm quite happy for it to remain both powerful and viable but 32 shots straight from pick up is too much.
I would suggest dropping it to 26 shots per clip, BUT reducing the ammo cost per shot for the select fire mode.
That's still 468 damage per full clip....nothing to shrug off as a minor threat.
@hayhor Yup agreed, that's what i was saying initially, the verti recoil further enables that capacity for headshots as you literally only have to hold backwards lightly.
- 6 years ago
@MandatoryIDtag Pleased to be mentioned by you new Champ! :P
I agree with, i really liked the havoc even before S4 started, a lower mag size is the perfect nerf for sure, 26-27 rounds is the ideal to me.
- 6 years ago@Axs5626Sxa5001 And... how about the wingman or spitfire? Or peacekeeper?
- 6 years ago@Koochi-Q
The Wingman takes considerably more skill to use than the Havoc, and still only has 5 shots in its base form. The Havoc does a LOT more damage with 32 shots than the Wingman’s 5. It’s simply too damn viable in its base form. And yes, the Spitfire has a large base mag, but pretty poor damage per second compared to the Havoc.- 6 years ago@Axs5626Sxa5001
The spitfire is garbage.
The Havoc slays.
Lv1 bodyshield mode was the ultimate slaying mode for the havoc. I could easily 1v3 with Havoc in that mode. Heck I could easily 1v6 in that mode with havoc.
The havoc would blast through those paper thin shields.
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