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Basically yes, the added projectile width for shotguns and snipers is so bad.
- @Wingmannedbro Not to mention the whole long range meta in a fast-paced game
Also, I've been eliminated by you before XD Recognise your name
@TomatoGun97 wrote:catering to all the casuals
Can you give some examples or explain which things you mean with "catering"?
Mm I think the projectile width needs to be reverted, PK was good enough as is - G7 was alright too. I love the PK, but this is a bit too much.
@TomatoGun97"If EA and Respawn want to push Apex into the compettive scene", they don't since the devs refuse to balance the game, imagine your tournament where a player gets 3 helmets from a crate and his ennemy behind him gets a lmg, it'd be so hilarious
- GRiPSViGiL6 years agoSeasoned Ace@NaRnIaaa LOL, or they run through 3 buildings without finding a gun.
- DarthValtrex6 years agoHero (Retired)@TomatoGun97 In some ways yes I can agree. The PK and Charge Rifle can sort of be a bit over the top and they don't really take any skill to use.
- DarthValtrex6 years agoHero (Retired)@NaRnIaaa Well I think they are going to address the loot distribution. I made a comment about it in another thread and one of the EA accounts liked it. So that tells me they are well aware of the problem.
- @Flashshark1980 everytime there's a loophole, one which can be used by requiring some good reaction time and a bit of skill (shield-dropping on Crypto's ultimate, for example) they must patch it straight away. That's just one
Then, we've got the sooks. Enough of them makes the devs start nerfing everything - @NaRnIaaa Exactly right. If I could give you more XP for that, I would. It's far too RNG dependant, so how can determine true skill in a game where the first half is luck-based?
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