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Addhocc's avatar
7 years ago

Currency Imbalance: Time vs Money vs Greed

The market and ingame currency here is totally whack. 1200 minerals for a skin, which would be fine if we actually earned minerals at a reasonable rate or awarded them at a reasonable rate when we do in fact decide to to spend money on coins. Simple fix: Increase mineral rates or allow specific skins to be purchased with EA Coins as well. As a consumer I would be much more willing to spend money on specific coins instead of lottery packs. Either way you win. Please address this. Right now its totally ridiculous. Hell you could even sell a " Mineral 4 bour buff" for a like 400 coins where you earn x amount of minerals per kill, game survival and rank etc etc. 

Purchased 2150 coins for 17.99 

Traded 2150 coins for 21 Apex packs and received the following:

Minerals 300
Legendaries 3
Epics 5
Rares 25


Ridiculous that it would take me near 80 USD to be able to purchase the ONE cosmetic for ONE character. Its a bit extreme at this point. And as you add more legends to the roster as we earn less and less packs as we level up it kind of makes the no duplicate system irrelevant. I cant even fathom the calculation of grinding Apex Packs for 1200 minerals. All just for 1 skin/cosmetic. That will be the last 20.00 I spend on Apex packs, however god knows how much you would of taken off me if I could actually purchase specific items. Like most consumers that spend money, I like to know exactly what Im purchasing. 






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