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Forgive my ignorance, but does a high ping player not have to deal with their enemies jumping around as well? I'm pretty tech savy, but am somewhat networking ignorant.
If a ping is how long it takes to send/receive data from the server, would it not work both ways?
@blkarmphoenixIt depends on if they do it to abuse it or they just have networking problems. If they have networking problems, they’ll have a hard time too since it also takes a while for the server to respond to their client so everything for them either goes blocky or just phase-shiftingly.
If they do it on purpose, they either use hardware to set a ‘perfect balance’ between them seeing fine, but others seeing them laggy.
It’s not only the send and receive rate from the packages to client & server. You also have to for account the input lag of your controller/KB&M, the response time from your monitor or tv and even possible packet loss.
So it’s a lot to think about.
but anywhere from 60-150 is noticeable for at least the server to miss shots and for the receiver... 100-200 is missing a lot of info for both parties. 200+ and you can forget carrying a slow shooting gun
@swannemansI know what you mean. I’ve had some 20 bombers on my team and usually they lag HARD when fighting and after a fight, everything’s okay... it’s annoying cause I dont want to play with or against ppl who abuse a system that way.
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