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@hayhorI absolutely despise cheaters, but this is the first game that I find myself thinking, "I would just be evening the odds".
Like you said, the MM is terrible. I also think the server performance is all over the place. They're too generous with the Lag Compensation in this game. 20 tick rate servers isn't acceptable for a twitchy, fast paced shooter. Especially when it's being pitched as a competitive title.
When you make a game competitive, and the average player can't figure out what to do to improve because they're just dying instantly to either high level sweaty 3 stacks, or cheaters, you're then incentivizing others to cheat.
This industry wide trend of every FPS needing to be an esport isn't helping in my opinion. It's raising the bar, and leaving no room for people that don't want to live in a game all day. It just cultivates cheaters. People will always cheat, but when fail to design something that isn't satisfying unless you're winning, it again incentivizes people to cheat.
It's just all adding up. I'm personally fed up with getting damaged instantly every single round. My teammates can move like bots, stand still, and it takes them a second or two to die. I'm tap-strafing, sliding, crouch strafing, and I'm almost exclusively dying in a single tick. I'm doing half the damage of my opponent even though I'm hitting them first without missing, and with the same weapon.
- 9 months ago@hayhor All I'm trying to say is that for Apex to survive, or for any large game that requires thousands of players online, you need to make space for casual players. If you can't capture that market, your game won't sustain. The population left in Apex are mostly sweaty players and cheaters, how do you maintain, or even grow a game if you don't give space for casuals? That's part of the reason for the population decline in Apex.
Even adding in a solo queue ranked would probably be very helpful.
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