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@Cheese9Man We play Vermintide 2, we play Rainbow Six Siege, we play Hell Let Loose. Those are the shooters. Funny how there are no cheaters in those games. (We also played Rising Storm: Vietnam until Tripwire dropped support, which was sad. I am looking forward to '83 thought.)
We play Total War: Warhammer 2, Divinity 2: Original Sin, we play Crusader Kings 3, we play WoW, we play Dota 2, we play Wasteland 3. No cheaters, of course.
I play AC: Valhalla and Chivalry 2, no cheaters.
I also play Monster Hunter: Rise and Civ 6.
As you can see, I play a lot of games across platforms. I loved Apex Legends, I think it was in my top 5 games. It was Witcher 3: Wild Hunt -level. But cheaters will destroy communities.
EDIT: oh and I play Pokemon Shield :3 still no cheaters though
- 5 years ago@Jinnobi The thing is, a developer has to give a * about cheaters in order to stop them, because stopping cheating costs money. Especially in a shooter.
But it pays for itself many times over.
A game like Apex Legends should have AT LEAST two anti-cheat programs running at the same time, plus a 15-20 man team that actively monitors cheating for a year or so. Once cheating is reduced, they can cut back on the human monitoring and let the anti-cheat programs carry the bulk of the weight.
Look at Rainbow Six Siege. It doesn't have a hacker problem, because every single day you see a CONSTANT stream of announcements saying "X was banned for *insert reason here*" and that shows everyone playing, at all hours, at all levels of skill, that cheating will not be tolerated. You will get hardware banned. There is no mercy. There shouldn't be.
RS: Siege is a * esport. Apex will never be, because they treat cheaters like honored guests.
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