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The fight against DoS and DDoS did not start with Apex, it's been going on for decades. Respawn had this fight going on since Titanfall and there are rumors it might be some of their former colleagues that exposed some vulnerabilities or vital info, probably regarding their engine.
Also, these type of attacks aren't that easy to spot. Thousands of players connecting at the same moment can resemble an attack, so if they make the system more sensitive, it would result in a lot of players not being able to play during peak times. Another things about these attacks is that they don't always need to be targeted at the game's servers to do damage. AWS is dealing with some of the biggest attacks pretty often.
Ive had this argument in other forums regarding other games.
ive been told to report to PUBG shield, hideouts in apex..............
Does anyone see the insanity of this?
The onus of anti cheat slips away from the developer into the public domain (often free work).
The devs must laugh all the way to the bank..... Its THEIR game, cheating is THEIR problem, its not my problem to have to waste time recording cheats, going through the effort of sending it.
This is a globally systemic problem and its certainly NOT down to individual players, streamers or content creators to fix or even help reduce.
I wonder how much investment EA has in pushing out constant new content for you to fill their coffers up with compared to something that ACTUALLY urgently needs addressing like cheating.........
You know what, forget it, keep buying new skins to dress up your dollies, EA needs your money people!
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