Forum Discussion
4 years ago
@NullEffective9
I think a valuable conversation is:
Does “casual” mean “tight SBMM”. I know a lot of people who think casual = everyone is exactly the same skill, without realizing that these lobbies feel incredibly competitive and difficult. So what a lot of people don’t realize is that “good (where good means “tight”) SBMM” doesn’t actually mean a casual experience.
In my mind, variance = casual.
- reconzero4 years agoSeasoned Ace@Axs5626Sxa5001
In my experience with decades of Halo "casual" typically meant that a top 10% player got an easy win while the bottom 90% got pubstomped but were supposed to enjoy it because "casual." So yes, it always meant loose sbmm. Extremely weak rationale in my opinion, as if the plight of the gifted is supposed to be everyone else's problem.- 4 years ago@reconzero You’re right, Halo absolutely had a loose version of SBMM and above average players won more than average and below average players. I think that’s actually a great thing.
I know a lot of people hate the idea of skill determining outcome (win rates) but in my mind that’s actually the most fair experience.- reconzero4 years agoSeasoned Ace@Axs5626Sxa5001 "Skill determining outcome" sounds great on the face of it, and it's less problematic in this game where the word "skill" means more and different things that it ever meant in Halo. But we still have to acknowledge that if we embraced that idea unreservedly then we would drop sbmm altogether. And we know from experience that when you do that you end up with a dead game. This is why I've been saying for years that a shallower learning curve and a lower skill ceiling would serve the majority of players and the longevity of the game far better than the alternative of sbmm. But, for whatever reason, modern game design is tails wagging dogs, and for as long as devs wish to service the 1% then they will also have to use sbmm to keep the rest of us around.
But as a thought experiment I would love to see them introduce a limited-time sbmm-free game type. Just to see if the old wisdom holds true, and that it would drive out every normal player until only the best and the cheaters were left.
- 4 years ago
@Axs5626Sxa5001 I mean this to be anything outside of ranked queue, hence why the first option is "good matchmaking"
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