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And in addition to my original post, I have a hypothetical question that’s lingering on my mind:
The change from 15 to 35 seconds seems pretty intentional. The devs seem to be making a very clear point as where the want Path to be regarding viability.
But what happens if Pathfinder continues to have the highest “pick rate” amongst the Legends— will this result in yet another nerf?
I know the devs want to balance the game to the best of their ability and they often look to pick rate as one of the important measures to see how viable a character is amongst the player community. Wraith and Pathfinder have been the clear top characters since day one and those characters have subsequently seen a series of nerfs (where as less popular characters like Gibby were given buffs to increase viability and pick rate). Although Gibby’s pick rate has seen an increase, Wraith and Pathfinder continue to be the top picks for casual players and in competitive play.
I’m just concerned that people will continue to pick Pathfinder because the grappling hook function is still the most fun feature in the game and this will prompt additional changes to the character to get players to stop picking him. That would suck.
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