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7 years ago
I like ideas 1, 3, and 4. I think number 2 would be a bit much seeing as how enemies are already highlighted when hit with gas and it would also just be op in my opinion. As for 5 i also think that would be op. But I do like 1,3 and 4 especially 1 because I feel like the whole animation of him throwing the canisters is kind of slow in general. And when you're in a tight, quick paced encounter trying to throw down a trap can be deadly.
- 7 years ago@DukeOfSquirtles Thanks for your input. My reasoning for #2 is it hinders his sight outside the gas while he is inside it. You have given me an idea though. I should combine 2 and 5 so instead only while he is inside the gas cloud can he see outside clearly.. after all he does keep saying "My vision is clear" when it is not. lol Thanks again. I will edit my OP.
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