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People seem to want a TDM so give them one that is fragment as a map. Then you can die within 20 seconds and get back into the action even faster. A win win.
@hayhor wrote:
@RockDokRockThe issue is if you dont land there or very close you dont get any fights and there are 5 teams left before round one closes. This is a BR. The different POIs are supposed to promote spreading out. The devs spend time making these locations. If they are never used what is the point in the work?
People seem to want a TDM so give them one that is fragment as a map. Then you can die within 20 seconds and get back into the action even faster. A win win.
@hayhor Not sure it's as bad as you are making out. In a typical apex session when I play we usually end up hitting a good chunk of the map. If I'm in it to win it with a proper squad I'll play the long game, land on edge and stick to edge of ring.
Most of my play is with randoms though. Most of them are too busy eating glue to appreciate tactics, playstyle or communication so you just do the best you can. Just get busy then!
- DR
- hayhor4 years agoHero
@RockDokRockIn most of my lobbies it is that bad. Multiple forum people that have played with me can vouch for this. Most hate WE for this reason.
I have zero interest in play loot legends only to get rolled by a fully red shielded pred 3 stack too. I want a balance of looting and fighting. When the lobby is way to aggressive on drop this is ruined.
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