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I encountered myself once and this's the video.
To QA : How to reproduce the bug ?
1. Mirage is going to use ultimate
2. Enemy knock him down during this process.
3. After 5 seconds timer expired, he come out of cloack with his gun show up (bug).
To Dev : How to fix the bug ?
1. Put check on the code before exiting his ultimate, check if status = knock down, exit then disable gun.
MirageUltimate ()
If (status = knock down) //Enhancement to fix the bug
gun = disable
passive ability //exiting ultimate and kick in passive ability.
If (timer not expired or user not exit early & status = healthy)
cloak = enable
gun = disable
If (timer expired or user exit early & status = healthy)
cloak = disable
delay = 1 sec
gun = enabled
decrease timer
JIRA Summary:
1. Bug : Currently, his passive doesn't kick when knock down during ultimate.
2. After bug fix: if he got kill 2 seconds during his ultimate, his passive kick in and he will stay in cloak for another 5 seconds and once come out from passive, he will show up and his gun will be disable.
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