5 years ago
K/D based MM please
K/D is a value that does not lie about the abilities of a player. Playing constantly good will raise K/D and the other way round. Best thing is, you can't manipulate K/D since playing "worse" is al...
Well u cant manipulate K/D since you get into higher lobbys if you do so....
Then u die and K/D is corrected....
Easy and 100% save system
SBMM has been manipulated so often it doesnt work any longer...
So ge tbac to 1 basic value and good
@E9ine_AC I'm sure this isn't what you are talking about but to the worshipers of K/D, I can easily say that when I play trios my K/D goes up and, for all the obvious reasons my K/D goes down when I play ranked, particularly as I get up to the rank of my skill level.
K/D is fine to track, but it's awful as a primary register of how you are in any BR game. K/D isn't even a good single register for any shooter, but much better for things like Halo still, than any BR.
These sorts of arguments I mostly hear from people who haven't really considered all the things it takes to be better at Apex. I personally think any kind of SBMM is going to be flawed because it's near impossible to come up with an algorithm that accurately registers skill with everything to consider. But reducing it to K/D? That would make it far worse.