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This is a big problem and i already make thousand of post about it.
They need to remove the auto-revive mechanic straight away.
My post from other thread:
Its completely change and unbalance the game for sure. Its also require zero skill and brain to use. This is the worst change they make to the game and totally make me hate the game, this change and Lifeline because of that.
The whole rework thing of Lifeline was a dumb idea, she was heavily picked, mostly in ranked and was the 3rd most picked legend ING.
Why in the blue hell you will rework a legend like that?
And as i said before a good legend is a legend that have a good self abilities, and a good team ability, aka Wraith phase and portal, Pathfinder grapple and zipline, and even Lifeline before with her fast heal, faster revive with shield up and her other team helping ability and so on.
Yet they make her straight team legend, with zero useful ability for her.
Auto-revive in a such game should not exist. In FPS games and BR games, its all about Kills and WINS. What they are doing is taking the kill of the rightful player with that broken ability.
For example i knock a person, he auto-rev him, and you already taken the kill out of me, its a 33% situation between me and my allies who will take him down again, if can do this.
This is straight taking the kill out of the rightful player. Its already dumb enough when you do 199 damage, and some of your teammate do 1 damage and steal your kill, but this dumb thing is even worst.
It makes third party even worst. Everyone knows you need to finish the fight fast, or you will get third party. This ability stretch the fight by a lot, and making you take more risk, even if you take a rightful advantage when you down an enemy. Right now you have to choice to push when you are probably low(because you exchange in a fight and you down one, but you was getting damage as well, and you probably need to heal), now this ability makes you rush and put you on danger. Otherwise you are losing your advantage and its like doing nothing.
It makes you even more prone to third party, if you decide to push, there is a big change some of your teammates go down, because you rush it.
This is lazy ability that someone of the Devs though that it will be cool, but he wasn`t thinking at all what he is doing and how much he will mess up the game.
Let me just fast describe the * to the game:
- It totally destroys 1v3, 1v2 and 2v3 situation, unless you down the Lifeline first. Again in this situation you need to move a lot, separate the enemy, down one, move on safe pop battery fast, and repeat for more. With Lifeline on the enemy team you can`t pull that fight, even if you are more skilled than them, which is a huge problem, because you lower the skill ceiling that way.
- Taking the kills out of the game, as i already described in my post.
- It was lazy build and require zero skill and brain to use it, which again lower the skill ceiling.
- its actually make the third party even more of a problem
- its actually punish the better player/s in the current situation. You down an enemy, which mean you got to have advantage and you got time to pop a cell/battery, because you already fought and taken down an enemy and you have your time to take the advantage you earn. This ability takes your rightfully earned advantage, which is a complete nonseses.
- there is probably more * to the game, but i can`t think of them right now.
There was a statistics about how OP this ability is.
When you down someone, its like a 33% damage lost to the team that get a downed teammate. If someone go to revive, its another 33%, which is a total 66% damage lost(a bit more in %).
With this auto-revive OP/Broken ability, you lost only the damage from the downed player, and you have 2 teammates and a wall(revive shield) to protect him, and you can even push enemy team until your buddy is back on safe.
Again grenade is not that easy to land above or below the shield, also this makes you wear a greande in every fight, which is impossible , and you are prone to damage by aiming the grenade, and a lot of times you use your grenade to engage the fight, not to finish it.
And to finish my post, there is 2 mechanics that you should not mess and nothing should interact with them, and this is revive and death. If you mess up with this stuff, you are punishing the better player in the current situation, which is the worst thing you can do.
At the end of the day i`m not playing to fight zombies that keep coming and get third party to death, because of stupidly make abilities, but to DO kills and get Wins.
The only thing Lifeline was needed, was the changes to her tactical and her ultimate. Her passive was the last thing to be touched, and to make it that unfair.
Now the guy that create that lazy auto-revive thing, need to rework her revive asap. The best was is to to just her old passive back.
And i would even say REMOVE the fast revive from the game, this refer to Giby as well.
This replay must be read by the developers of this game. THAT'S IT!
I have started to play this game before season one only in my free time. Keep in mind that I work 10-12 hours per day. Every day except 1 day of the week and I still managed to make 14k kills with all the legends but my main was and still remains LIFELINE with 8.4k kills. I have a KD of 1.6 which is not that much. I am not a great player, I consider myself somewhere over average or something like that. But, I AM A LIFELINE MAIN, I experienced all her modifications. I feel so frustrated that I can't heal in the storm like I use to, but Cryptos's drone can go there, just a fact that they changed... I picked Lifeline to help others because in this game your teammates die fast and they want to leave the game immediately. I wanted to help and protect myself at the same time, with Lifeline I did that because she reses fast and she heals fast, I mean, SHE WAS RESING FAST, SHE HEALED FAST. Now... I can only be the third weel. I mean, I feel useless in 90% of the game. In a pinch 99% of the times I die, can't hold myself because I can't escape, 0 mobility, no fast heals, not to mention that if I meet a Gibraltar or a Caustic they have an fk-ing huge advantage over me. I have -15% damage than them and they have +15% damage than me. So basically they have 30% more damage than me. In a gunfight with a Gibraltar I need to smash that 50 damage shield and i start with 85% health while he has 115%. So that's like 85 vs 105+50 shield. If the player skill is the same, what you think will happen 99% of the cases? So, as a lifeline user, I don't know what's your plan on this legend, but you literally destroyed her as you did to Havoc. And you know what's funny? I am not even joking. That's 100% fact.
As much as I like this game and the money that I have invested in this game to support the future development, if you don't fix things up, I am feeling pushed to find another game to play. Literally.
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