Low Profile’s Place in Apex Legends
Do you feel like Respawn is using Low Profile correctly in Apex?
In theory and intention, Low Profile seems like a feasible way to address the hitbox variance amongst the Legends (something they should have thought about at the game’s inception, but whatever).
But I still feel like the dev’s are using it to manipulate pick rates rather than it being consistent with in-game factors and character attributes.
For example, Horizon has a hitbox that is actually smaller than Lifeline and Wattson, and doesn’t have LP; that’s not even factoring in Horizon’s movement capabilities. Why on earth do Lifeline and Wattson have LP and Horizon not?
And then there is Pathfinder. I am extremely happy they are removing LP this upcoming Tuesday but why on earth did we have to wait this long? It just seems like it should have been a no-brainer to remove LP when they increased his hitbox by 20%. I’m not making millions of dollars as a developer and even I knew that “large character” + “low profile” = the character suffering unnecessarily.
And for anyone who suggests that taking increased damage isn’t that significant, I would have you consider that it’s not the increased damage alone thats so impactful, it’s taking increased body damage on ALL parts of the body that is the difference maker.
TL;DR
Low Profile’s implementation has felt inconsistent.