6 years ago
Low profile nerf is too much
Low profile legends now take way too much damage making them frustrating to play, I don't even know how to respond to this RIDONKULUS change. Buff weak legends (octane, mirage, crypto) instead of ba...
Finally, a meaningful change to combat the overwhelming usage of Wraith and Pathfinder.
My concern isn't that the nerf is "too much" but rather not enough. Good players tend to shoot at the center/neck/chest area, so indirectly increasing damage to limbs isn't exactly major.
However, any change to rid this community of the scourge of Wraith and Pathfinder dominance is welcome.
It doesn't surprise me that people are sounding off about a nerf directed at low profile: the amount of Wraith, Pathfinder, and Wattson mains (combined) totally dwarfs the other characters.
You may not "like" the change, but anyone who put the health and balance of the game before personal preference will realize that nerfing Wraith and Pathfinder is absolutely essential. And what better way to do so than to hit a trait they both share - equally.
As for Lifeline, she got a significant buff to offset the nerf (which was totally justified on her too: she's too hard to connect with).
And Wattson? Don't get me started about her hitbox. This change was a step in the right direction for her.
@JinnobiAny sane person knows that making low profile legends die quicker is not a step in the right direction, it is quite the opposite. And as i said before, giving weak legends a buff would improve game balance and maybe, just maybe make people who just got outplayed by a lifeline think twice before posting whiny comments.
I think that the increased damage to arms and legs on low profile characters is a step in the right direction. They're already the hardest characters to hit; but doing full, normal damage to them required a degree of accuracy that simply wasn't in balance when non-low profile characters were being compared.
Now, landing a shot on low profile character will not be randomly penalized because your accuracy wasn't aimbot-level. Hitting a low profile character in general was an increased challenge - thus the existence of low profile. But landing a hit on a moving LP character would often result in reduced (not increased) damage due to arm/legs taking up a greater-than-average percentage the hitbox. This is above and beyond the reduced hitbox size.
Just compare the AoE of Gibby/Caustics chest compared to the size of Wraith or Lifeline. Their core is bigger proportionally.
@JinnobiFact is, low profile legends die way too fast now, faster than any fat or regular sized legend, and it gets worse the higher you go up the ranks.
It doesn't feel fair at all.
@Abyssloli Here are two actual facts, as opposed to rhetoric:
1) not even close to enough time has passed and feedback has been collected to state that LP legends die too fast compared to non-LP characters (let alone "way" too fast)
2) Wraith and Pathfinder have a far, far too high pick rate
As for Lifeline, I think her hitbox size was still problematic, but her abilities didn't stack up comapred to Wraith and Pathfinder. Which is why they buffed Lifeline in the very same patch which nerfed Low Profile.
Totally fine nerf for wraith. For lifeline is mistake and about pathfinder can't tell yet. Hitbox is still broken