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maximas1986's avatar
maximas1986
Not applicable
5 years ago

make palying lifeline rewarding again

I believe that lifeline is the most difficult legend to main nowadays, she is the only legend with no defense ability or passive.

playing lifeline is actually a death wish, any good lifeline will be highly triggered when a squadmate gets knocked.

so you find her moving from the backline to the middle of crossfire if needed just to try and get that revive so why don't we give her some love for her efforts. 

simple little buff, when reviving starts and revive drone is deployed, the drone will heal and recharge her shield equals to 2 syringes and 2 shield cells only when she is the radius of this drone ( 1 or 2 meters ) 

and the counter for this is shooting the drone so if the drone gets shot, healing/recharging will stop but not the revive. 

in this way, lifeline players will be more encouraged to try and revive their teammates, also that will give them more incentive to stay around the teammate who is getting revived and give him some cover until they get revived ( which is a normal practice done by lifeline, trying to protect her teammate and not allowing the enemies to finish them while they are being revived )

so imagine this scenario, a teammate gets knocked in a tough situation.

lifeline will run trying to go for the revive risking getting shot which happens in most of the cases.

start the revive and still need to stay around until the revive is finished, this is when the enemy team will be focusing on the ongoing revive.

lifeline trying to cover this teammate to deny the enemy team from finishing the squadee, so with all of this effort, is it too much to reward her with a little bit of health and shield? 

🙂

15 Replies

  • RockDokRock's avatar
    RockDokRock
    Seasoned Ace
    5 years ago

    @CCbathwater Well for what it's worth I'm always happy to see a Lifeline in the squad.  Especially if they, you know, use their abilities.  Nothing more frustrating than being in rough shape, asking for health while you hear "Mosambique here".  

    - DR

  • CCbathwater's avatar
    CCbathwater
    Seasoned Ace
    5 years ago

    @RockDokRockCaustic is another one I never really understood why it was needed to hard-nerf. Was he annoying? Yes. But he wasn't really that op, except for maybe ult'ing the final circle and stuff, but with that closing so slowly nowadays that's not really a problem. People just needed to like not push a house with 6 Caustic traps in it. Tbh, I've never really complained about legends or guns being op, except for Gibby, as again the issue is he can do too many things, and most things he can do are extremely powerful compared to other kits in the game.
    Totally agree. Why make defensive legends if you then deter people from playing defensive by nerfing all of them, except for Gibby of course, but he's not defensive the same way as Caustic or Wattson.

    I'd hope I know how to play Lifeline, considering how I've probably spent thousands of hours with her. 🤭

  • RockDokRock's avatar
    RockDokRock
    Seasoned Ace
    5 years ago

    @CCbathwater wrote:

    @RockDokRockCaustic is another one I never really understood why it was needed to hard-nerf. Was he annoying? Yes. But he wasn't really that op, except for maybe ult'ing the final circle and stuff, but with that closing so slowly nowadays that's not really a problem. People just needed to like not push a house with 6 Caustic traps in it. Tbh, I've never really complained about legends or guns being op, except for Gibby, as again the issue is he can do too many things, and most things he can do are extremely powerful compared to other kits in the game.
    Totally agree. Why make defensive legends if you then deter people from playing defensive by nerfing all of them, except for Gibby of course, but he's not defensive the same way as Caustic or Wattson.

    I'd hope I know how to play Lifeline, considering how I've probably spent thousands of hours with her. 🤭


    @CCbathwater Exactly!  I was really really pissed when they nerfed him so hard.  I have over 3000 kills with him, tons of skins, etc and suddenly my main is useless.  I mean, literally useless.  The effects were staggering right from the start as I noticed many people just ignored the gas and carried on.  You could literally heal faster with a syringe in the gas than the damage it did.  

    They've fixed it a bit but it's nowhere where it needs to be.  Look at Fuse's Knuckle Cluster - that packs a punch in a room *right now*.  You'd have to be loitering in the gas for some time for that kind of damage.  It's still not right to be honest.  

    - DR

  • Piabetic's avatar
    Piabetic
    Not applicable
    5 years ago

    I have thought for a while that reworking Lifelines ultimate to enable an extra section on the replicators would work.  This could be a little like the expanded loot bins and would take away the need to announce her presence by calling it down.

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