Forum Discussion
@Koochi-Q You missed the rip off system:
1. You need 10 star to level up.
2. You need to collect 10,000 to get ONLY 1 star.
3. So you need 10 stars * 10,000 = 100,000 points to level up !!! (previously 9K, 18K, 27K, 35K, 45K, 54K)
Can you see now ?
- 5 years ago@asukojo Yes you need 100K if you just do XP. Thats bad. But to compensate. You now have up to 50% more exp (from what I read in the Simplified Challenges post).
Next to that you also get 1 to 5 stars for challenges depending on difficulty. So we have yet to see what 5 star challenges are, how many weeklies we get and how much dailies give.
So it can still go any direction, easier, similar and harder grind. They don’t want harder grind as they wanted to make the grind easier for those busy ppl so most likely we’re missing something or they just messed up the numbers.- 5 years ago@Koochi-Q But in the current system we have challenges that effectively give 10 stars. The challenges that give an entire BP level when you complete them so they are even nerfing the XP from challenges since challenges now only give a max of 5 stars or 1/2 a BP level
- 5 years ago@RockScorpion384 True, but this is the realism talking since I know what Respawn wants to do and doing the opposite would seem weird.
I’ll hold my breathe till I actually get to test this.
Until then, Like, comment & subscribe to my Apex forum posts XD.
- 5 years ago
@Koochi-Q wrote:
@asukojoYes you need 100K if you just do XP. Thats bad. But to compensate. You now have up to 50% more exp (from what I read in the Simplified Challenges post).
Next to that you also get 1 to 5 stars for challenges depending on difficulty. So we have yet to see what 5 star challenges are, how many weeklies we get and how much dailies give.
So it can still go any direction, easier, similar and harder grind. They don’t want harder grind as they wanted to make the grind easier for those busy ppl so most likely we’re missing something or they just messed up the numbers.I would argue the opposite. They (mainly EA) want to make things more grindy. Because, the more you have to grind, the more you have to play. And that looks good on their analytics, because you're "engaging" with the game. And, oh look, if the grind gets to be too much, you can always pony up some extra dough and buy BP levels. Well, fancy that.
Basically, I feel they know exactly what they are doing. They're hoping they can push us in a way where the grind is just enough where we don't want to quit the game, but to where we'll happily buy BP levels and/or buy some boxes (or what have you) while we spend hours and hours at our devices trying to complete this thing.
In short, it's "just business". All they probably see here, by doing this, is $$$.
- 5 years ago@JonStriker126 I still think the opposite cause who are they making the most money from? The casuals. The casuals far outweigh the die harders, long timers and rankers. Those 3 might spend more individually, but casuals have more numbers and make the most figures arguably.
In the past they stated that they felt that the BP was too grindy so they made it easier to grind. People still nowadays feel that it’s too grindy and in response they also said new changes inbound.
But ultimately it’s about more money yes
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