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@Koochi-QNot at all. It now takes 100k to get 1 level compared to 54k. And 54k was the literal maximum it could be, with the min XP being 9k increasing by 9,000 every time you completed it. This new system starts at 100k and stays at 100k no matter how many times you complete it. So actually my previous post saying it was nearly double is false. It WAY MORE Than double the grind when you take into consideration the 9k, 18k, 27k, 36k, and 45k requirements before reaching the 54k
heres a clearer show of what’s happening
Old System
9k + 18k + 27k + 36k = 90k XP and gives you 4 BP levels
new system
100k gives 1 BP level
so you earn 10k more XP and get 3 less levels
- 5 years ago
Yup, that's a big problem. Are the stars from quests efficient enough to balance this out, or is it just going to be way harder to grind?
- 5 years ago@RockScorpion384 The old system at least rewarded players who were not the best by having them log in daily and weekly to get those easier levels. Stimulating interest and at least interaction on the regular. I’m a sub 1kd player it takes me a long time to level in a lot of ways. Now I got to play 15 games with a character I don’t like to get 1/4 of the xp. Just to get some skins. So do I have a * experience by playing a not fun character and forcing myself to meet a challenge that I payed money to initiate or not complete a Grindy battlepass and never buy it again but I’m not tied to some grindy crap. I’ll spend my money on a less fun game that guarantees me the content I pay money for every season. 🤷🏻♂️ Why do they have to be so greedy?
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