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5 years ago
@SpeedyColt I've seen several YouTube videos on this, when you're winning they literally nerf your hit markers. I've got to say I'm sceptical however I do respect these guys opinions and I wouldn't argue that it isn't true - I don't know.
Investigations by the exclusive ace and another guy into COD's Sbmm found that it based on your last few games, about 5 games I think they said. Have you had those lobbies where you're lagging all over and literally can't play the game? Lobbies where you empty a mag into someone, get no hit markers then instantly die? Or lobbies where every player you kill is a potato and you romp through the opposition and win the game?
So say there's 6 level's of Sbmm (for sake of argument, I have no idea how many they are). Not even a potato is the fist level - say 10%, total potato is the next - 20%, then potato - 30%, potato with ketchup - 35%, and finally just the ketchup 5%. So when you're on a streak you end up in the ketchup lobby with the top 5% from their last 5 or 6 games.
When you're in that 5% lobby you're not going to be with players in your region because their isn't enough of them. I've expiremented with this playing Battlefield playing in different regions and recording the footage, playing with a mega high lag say 250ms on an African server you can see the players aiming and shooting behind you. I did this because I was playing with 28ms on European servers and having real trouble with players in my lobby who had pings above 150ms, your hit markers wouldn't register then you'd receive all the damage in one packet, causing you to instantly die.
So that's my theory, although it's just a guess. FWIW I hate Sbmm, it makes the game harder to win the better you get. It means the better you get the more often you're in servers outside your region or playing opposition with massive lag.
Investigations by the exclusive ace and another guy into COD's Sbmm found that it based on your last few games, about 5 games I think they said. Have you had those lobbies where you're lagging all over and literally can't play the game? Lobbies where you empty a mag into someone, get no hit markers then instantly die? Or lobbies where every player you kill is a potato and you romp through the opposition and win the game?
So say there's 6 level's of Sbmm (for sake of argument, I have no idea how many they are). Not even a potato is the fist level - say 10%, total potato is the next - 20%, then potato - 30%, potato with ketchup - 35%, and finally just the ketchup 5%. So when you're on a streak you end up in the ketchup lobby with the top 5% from their last 5 or 6 games.
When you're in that 5% lobby you're not going to be with players in your region because their isn't enough of them. I've expiremented with this playing Battlefield playing in different regions and recording the footage, playing with a mega high lag say 250ms on an African server you can see the players aiming and shooting behind you. I did this because I was playing with 28ms on European servers and having real trouble with players in my lobby who had pings above 150ms, your hit markers wouldn't register then you'd receive all the damage in one packet, causing you to instantly die.
So that's my theory, although it's just a guess. FWIW I hate Sbmm, it makes the game harder to win the better you get. It means the better you get the more often you're in servers outside your region or playing opposition with massive lag.
5 years ago
yeah man.....i'll check them out. pretty interesting take that they'd nerf hit markers......i have clips on clips of bullets and blood flying but no damage racking up. other opinions from analytical minds are awesome to get a chance to go through, to see if there are similarities, differences, variables or straight up uncertainty.
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