"Squad matchmaking looks at closest skill to fill out your squad."
I too would have said this was an out-and-out lie. Except that:
"They are a similar skill value based on the number and how we measure it."
Their skill assessment algorithm is deeply flawed and then add to that the fact that they are 100% correct that match goals, play style, etc. can make teammates with same mmr play the game in completely different ways. Which is why I think this:
"You dont need to know what we consider skill, thats common knowledge."
is completely untrue.
I have far too many squadmates who think I'm your Fuse until the final two when I down 2 out of 3 enemies and set up the third for my squadmates. It isn't that I don't know what to do. I just won't do it until it suits me. And that attitude is absolutely endemic at my end of the skill spectrum, though it mostly plays out in the opposite way: squadmates who actively seek enemies and push them even though one or both squadmates are somewhere else. That solo pusher is doing what suits him when it suits him even though I have zero doubt that he knows what the outcome will be. Play style. Match goals. They mean a lot in this game unless you're knocking on Masters where you really do have to stack and play the meta. Which is where ""You dont need to know what we consider skill, thats common knowledge" becomes true. Below that level though, it's a free for all where some players have amazing mechanical skills and zero game sense, while others understand strategy perfectly but can't hit the broadside of a barn when it's time to shoot. And that's why skill assessment fails and teams of "similar skill" end up looking like The Village People and acting they're not even playing the same game. Because they really aren't.