Forum Discussion
3 years ago
@swift07 The last part of that video rings true for me. I think this is where I went wrong. I kept "powering through" the hard games until I got a win and then quit. So I was basically teaching the algorithm to give me more experiences like that and as time went on the wins just became more and more scarce and I would end up playing longer. Problem is you are
then never satisfied and you basically get addicted to it. Getting good with the weapons and doing firing range for countless hours didn't help either because the lobbies just got harder as I improved. Which btw makes me wonder what stats really mean and if you could accurately judge a player on it? As he mentioned, the software is programmed to think challenging = fun because of the long hours I played, but that was hardly the case. It almost became a part time job and a full time obsession. At this point I don't see a reason to continue either, what's the point of quitting early so I can get a better experience in the long run? I mean, I came to play, not try and manipulate the software. Might as well invest my time in something else then.
I feel like they did so much right and with just a little bit of tweaking this game could have been the goat but yeah..here we are. And the other guy is right, you need a full team, solo just ain't worth it.
then never satisfied and you basically get addicted to it. Getting good with the weapons and doing firing range for countless hours didn't help either because the lobbies just got harder as I improved. Which btw makes me wonder what stats really mean and if you could accurately judge a player on it? As he mentioned, the software is programmed to think challenging = fun because of the long hours I played, but that was hardly the case. It almost became a part time job and a full time obsession. At this point I don't see a reason to continue either, what's the point of quitting early so I can get a better experience in the long run? I mean, I came to play, not try and manipulate the software. Might as well invest my time in something else then.
I feel like they did so much right and with just a little bit of tweaking this game could have been the goat but yeah..here we are. And the other guy is right, you need a full team, solo just ain't worth it.
3 years ago
@Unitee01 yep, exactly. As it explains on the vid, people are likely to continue playing a game if they kept losing because it's challenging. On the flipside, people who win (dominate), will get bored because the game doesn't provide them enough of a challenge, so they move on to other games. So bascially, you are not likely to keep dominating lobbies because it will just get more difficult.
- CCbathwater3 years agoSeasoned Ace
I wonder how the MM engine deals with me. I probably confuse it alot, as I am probably #1 most leaving player EU. 🤭 I even left a Gun Run when we were leading 23-16-14-13 because some crouch spam kid ****** me off.
- 3 years ago@CCbathwater This is why I stopped playing certain servers as well. You can tell when someone was using 3rd party hardware/software for turbo crouch spam, it's stupid.
- Wolferato3 years agoRising Ace
@Unitee01 Each has it's own experience of this, of course, but here's sill room for progression. I'm an average player and still get at least 2 wins on a daily basis and quite a number of kills. As with the smurfs, I rather take upon me to beat them, which happens 50% of the time, rather than give them the satisfaction of me getting pissed about it. Try EU servers.
- 3 years ago@swift07 It's 100% true, I have eventually stopped playing every game that I became good at or where I felt the challenge was gone. But they took it a bit too far. There is challenging and then there is straight up aggro inducing. The best games I've had in Apex was ironically the ones where I felt the closest matched to my skill level. Nail biting last matches where it turned into a 2v2 because teammates were eliminated and the win could go to either side, I know many don't like that, but I loved it. It felt fair, and made matches interesting. The way things are now is the games are either way too easy 5% of the time and way too hard 95% of the time. There's no middle ground anymore.
- 3 years ago@Unitee01 defintely, I rather play with teammates and opponents my skill level because it makes more interesting matches, and I also I like to see improvements along the way. With the current MM, it's hard to tell if you're getting better because the lobby skill level fluctuates so much. KD and win percentage are indicators but those can be skewed. I wouldn't mind if they even just removed MM but that would most likely never happen.
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