Forum Discussion

xTomboyRespecte's avatar
6 years ago

Queue and Quit / Downed, Instant Disconnect / Solo-Drop, Downed, Disconnect

We need punishments for players that queue and quit as well the players that go down and instantly disconnect. It ruins the experience for two other players each time.


I would suggest 15 minutes should be the minimum with increasing returns. So if you do it once then you get 15 minutes of not being able to queue. Do it again within a few matches then you get 30 minutes. So on and so forth with no preset limit to the amount of time a player can be penalized.

If you queue and quit or disconnect instantly then obviously you had something more important to do, so go do it. A 15 minute timer shouldn't matter much to you since obviously you're busy. It'll wear off while you're out being productive... but if it bothers you then obviously your intention was to just hop into the next match and potentially spoil the match for yet another 2 players.

Now for solo-dropppers, solo-dropping spoils the game for your teammates as well. If you want to play a solo game then go play something else; because when you queue in Apex you're agreeing to play a match with at least one other player as a team. Which is also a point that applies to the above.

Players that aren't the jump-master shouldn't have the ability to jump solo or split off from their team until they're a certain distance from the ground. Going over to a nearby building or compound so you can loot and join the fight with enough resources to actually stand a chance is understandable. Especially if the chosen drop-spot is highly contested; but just dropping solo on the other side of the map because you think you're the smartest, the best-of-the-best-of-the-best-with-honors, or because you don't like where the jump-master wants to land is simply poor sportsmanship.

These types of behavior should not be acceptable regardless of if it's casual or ranked because there's no reason one player should be allowed to ruin multiple matches for multiple people without any consequences. Like they say, there is no "i" in "Team".

4 Replies

  • Soon we'll have to punish anyone for anything. They probably won't implement so many punishments, though I'm not saying they shouldn't. 

    I feel like, solos would solve this issue. If we had a solos mode, you wouldn't have people queueing and quitting if they don't get the character they want. With solos, when you go down, you die instantly so you don't have to worry about leavers. In solos, well, you solo drop. 

    After solos are implemented, then we can have punishments for people who queue for teams. 

  • @xTomboyRespecter  If they did that, all the disconnect players would inevitably quit and we would be left with about 20% of the playerbase.

    I agree that a solution needs to be added to the game to counter this behaviour, but this isn't the way about it I don't think.

  • @xTomboyRespecter Pubs shouldn't have a punishment remotely similar to ranked. 

    A small leaving timer of 10 secs to not having anything gained from the round you joined like xp and such have been suggested but in all honesty what @pastaclown said about adding solos would be the best fix for it without punishing players as there was a marked improvement for squads during IC.

  • Flashshark1980's avatar
    Flashshark1980
    6 years ago

    I am seeing an interresting high number of leavers in ranked play too!

    Have they changed the penalty banns recently?

    Or are there so many smurfers that they do not care about banns?

    New account ready in 60 seconds?

    EA and Easycheat get totally tricked by those smurfers.

    They can ignore the bann system!

    I really would like to know what is EAs official politic concerning smurfers.

About Apex Legends General Discussion

Discuss the latest news and game information around Apex Legends in the community forums.31,273 PostsLatest Activity: 51 minutes ago