It is true that Season 17 was a season with many issues, and it is important to learn from the past. However, in order to learn from the past, you must properly analyze the causes behind the results, or it will not lead to improvement.
In Season 17, factors such as MMR-focused matchmaking, the LP system, point allocation heavily weighted toward placement, healing outside the ring using heat shields, and a character balance different from the current state all interacted.
In short, the situation is vastly different from the current environment, and there is no overlap with my proposed evaluation system. Survival time is merely one of the three target categories, and since it multiplies the within-squad ranks of each category, its impact is limited, unlike in Season 17.
As I have told you many times, I proposed an evaluation system that multiplies the within-squad ranks (not the raw stats themselves) of each category. Not just for survival time, but even if someone farms only damage like the teammate you used as an example, the system is designed so that no bonus is awarded. Your concern is irrelevant to my proposed evaluation system.
This text has been translated by Gemini.