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Re: Better Spectator System

@EA_Blueberry Ah, that's very discouraging to hear. There is a pro scene developing around this game that deserves some attention. I can speak from management experience of competitive Apex team - lack of meaningful updates to this game is discouraging pro players from continuing to play this game. Some transparency/roadmap would be helpful to keeping these players confident in its longevity. If a pro-scene is something Respawn/EA is actively planning for, it would be great to get some official insights.

4 Replies


  • @EA_Blueberry wrote:

    If the enemy team was able to spectate all members of your squad that are still alive, they would be able to relay all of your positions and moves. Curious to hear your thoughts on that aspect.


    I don't think there would be any issue with being able to rotate between enemy team members while spectating them because  you can only spectate them when your full squad is dead! Therefore you can't influence what happens on the field.

    I agree that this is a necessary feature to be able to fight cheating more efficiently. It would also make spectating a bit more spicy and encourage players to actually take time to do it.

  • Yggize's avatar
    Yggize
    7 years ago
    I still dont know how to quote lol, like @OPL3XITY said, we only can spectate when we die so i dont know how to abuse this and what make its so hard for us to see another hacker in that team -_-
  • Maybe its someone you know and he happen in your game but not in your squad but this Probability is low , And for this issue i think how bout make "after death report" so you can see who damage you most and how fast or accurately he is so you can report later
  • a " after death report " like [ A ] in party [B] knock you for xxx damage in xxx second, [B] finished you up , and you can select to report [A] or [B]
    i know there s report on the right of screen but its happen too fast and we cant use it to report

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