@damsonwhufndthis wrote:
@apetitiporkill same thing different abuser, I was more talking about cheaters no matter how mild their cheats are I'd almost factor basic aim-assist from console aswell
@VersusGravity if they're not the problem why do they use those? curious
Also if you factor in how servers may or may not pick up player movement due to ping, and you've got yourself an unfair advantage, a player with aim-assist is more likely to hit their shots because the server's ping can be mitigated, hits that should have missed are hits because players can use aim-assists or worse, and obviously the devs don't care which is the saddest part
Xim and reWASD are just emulators. They don't allow you to do anything that's not already in the game. Your mouse is constrained by the in game sensitivity for controllers. Controllers and mice work much differently on how you turn yourself in game. With a Controller, you hit the full deflection of the stick, and then you turn. With a mouse, you just swipe. So when you emulate a controller to a mouse, it doesn't feel like a regular mouse. It's not nearly big advantage as people are making it out to be.
What bothers me about this, is that the REAL problem is Aim Assist being over-tuned. Every FPS game now has such a ridiculous amount of assist. If someone is willing to give up native mouse input, trying to emulate a controller just to get assist, then you know something is wrong. I've used a Xim in the past, and it only feels okay in a couple of games, Apex not being one of them.
I have to stress, it can't do anything a Controller can't do. In fact, if you're decent with a mouse or controller, I'd highly recommend using a native controller over tying to use a Xim. You will be more accurate with that.
I totally agree that Aim Assist will help with low frame rates, visual clutter, bad server performance, because it's looking for hit boxes and not character models. It also alleviates stress from having to focus so intently with a mouse. Aim Assist will allow you to make better decision making because of that. When aiming with a mouse, you're using a lot of brain power on just tracking an enemy. That takes away processing power for other things.