e1b2b41da38ee689
4 years agoSeasoned Ace
Re: Enemies have a head start on me
@Frosty20203 First it would be great to see some video proof of what you are saying - many times in games (saying that as Diamond player) I explode about similar things, but when reviewing demo I realize that I just brainlagged or messed up.
I personally have been playing whole seasons 11 so far in EU and NA - pings from 60 to 180 - and never had such a feeling, unless it is a clear sign of wallhacking/aimbotting from enemies side. Maybe that is your experience and you are just not aware how many hackers are in this game - there is A LOT.
Also you can read about how this game is coded: https://www.ea.com/games/apex-legends/news/servers-netcode-developer-deep-dive?isLocalized=true
Long story short - to allow more players to compete game predicts more stuff than any other FPS game I played before that way negating most of the difference created by ping/latency. If in other games where you would need ~150 or less ms reaction time game was unplayable above 150-200 ping, then Apex solves that but introduces no regs and other stuff via "prediction", even when you play on similar pings.
Try playing servers further away and I am sure you will notice that you have this 1-2 sec advantage over other enemies, at least I do in NA servers while playing from EU 🙂
I personally have been playing whole seasons 11 so far in EU and NA - pings from 60 to 180 - and never had such a feeling, unless it is a clear sign of wallhacking/aimbotting from enemies side. Maybe that is your experience and you are just not aware how many hackers are in this game - there is A LOT.
Also you can read about how this game is coded: https://www.ea.com/games/apex-legends/news/servers-netcode-developer-deep-dive?isLocalized=true
Long story short - to allow more players to compete game predicts more stuff than any other FPS game I played before that way negating most of the difference created by ping/latency. If in other games where you would need ~150 or less ms reaction time game was unplayable above 150-200 ping, then Apex solves that but introduces no regs and other stuff via "prediction", even when you play on similar pings.
Try playing servers further away and I am sure you will notice that you have this 1-2 sec advantage over other enemies, at least I do in NA servers while playing from EU 🙂