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Re: Help me choose a new loadout

@1ronKeys

I get very cynical about "choices" like which weapon to look for and which to ignore. They're all seemingly built around a flaw or series of flaws that make them both uninspiring and unreliable. Not, though, if you watch the streams, where players choose their weapon based on the fastest ttk, because why wouldn't you do that when you have 97% accuracy? A gun that to you and I kicks like a mule, appears in the hands of a streamer or pro to be self-aiming. "That's practice," "That's time in the firing range," "That's natural ability." Say whatever you want. I don't care if they're good or cheating. I care that a normal player can't tell the difference between the two, and I care that no amount of practice makes any difference to me personally. That's a game with too many cheaters, or that's a game with a skill-gap that's too wide. Or the later contributes to the former and you end up with a snake that keeps eating its own tail until the game just completely unravels.

Flatline and triple take.

11 Replies

  • 1ronKeys's avatar
    1ronKeys
    Seasoned Ace
    2 years ago
    @reconzero See this is a big factor huh. I'm trying to look at like ttk and damage stats and try to work out what. Based on my experience would be a better shout. (Cause we know our own weak/strength with weapons). Interestingly hemlok and volt had decent damage stats as well as other things, both of which I had a leaning towards.

    I'm like you though... I hate in a match I'll be presented with a Hemlok, a G7 and a 3030, maybe even an smg... and I'll be like... but which?! And I think I want to "know" so I can be more decisive in those situations and just know my preferences.

    Sometimes I'll judge it on... let's say I pick up a level 3 energy mag, I have a g7 no attach and there's a volt. I'll go volt.
    Or I may have a 3030 but not seen a x3 scope. I'll swap out.

    But this does mean sometimes I waste space carrying attachs for weapons I might not bother switching to... so it's good to know if I'm definitely looking to switch.


    Another annoying thing is you may have like 2 good games killing it with xyz weapon so think "this is my one" then it just stops working for you.
  • 1ronKeys's avatar
    1ronKeys
    Seasoned Ace
    2 years ago

    This all being said...

    I've started really enjoying the p2020 and having good success with it at drop.

    Trying it out in later stages.

    Curious as I never used to consider myself a single shot guy. But I seem to do alright (and find fun) with pistols in games.

    As well as enjoying single shot on the Hemmy.

  • 1ronKeys's avatar
    1ronKeys
    Seasoned Ace
    2 years ago

    Also shout out to the Prowler!

    That was my original favourite gun. (Used to team with a G7 and do good).

  • hayhor's avatar
    hayhor
    Hero
    2 years ago
    @1ronKeys TTK isn't everything. Versatility and damage per clip matter too. The 301 up close has a lot of bloom now hip firing and with the limited bullets I just don't feel it is very good. You pretty much have to have a purple mag. A flatty tho does a good amount more damage per mag and is more accurate with hip fire. This is why I prefer it.
  • @hayhoryou can one clip anyone from 25 to 50 meters with R301 and bruiser due to its balance and how easy to control the recoil but you need an extended mag that's the only issue with it .
    as you said it's great for close quarters as well

  • CCbathwater's avatar
    CCbathwater
    Seasoned Ace
    2 years ago

    And no one has said Havoc and Devo. Devo up close. Bruh, you can just dance around someone, hip-firing all day, goes brrrrrr. Unless the other dude gets in a +100 PK hit or one-clips you with an SMG, you're likely to win because it just keeps going. Even works fine up to short-mid.

    Havoc used to have the best TTK in the game by a floor weapon, I'm pretty sure. Don't know about it now, with buffs to other guns and such. But it still slaps, and with the recoil buff you can even use it somewhat up to mid-range now as well. Though if you wanna mid-range all game R301, Hemlock, or Flatline will probably serve you better. Or some Marksman, but they don't interest me, so don't know about that boring stuff.

  • reconzero's avatar
    reconzero
    Seasoned Ace
    2 years ago
    @1ronKeys

    "Another annoying thing is you may have like 2 good games killing it with xyz weapon so think "this is my one" then it just stops working for you."

    This a thousand times. And the thing you'll never, ever know is: Did the weapon stop working because I was coming up against weapons which are the paper to my rock, or because sbmm suddenly dropped me in a diamond lobby, or because a butterfly flapped its wings in the amazon. You'll just never know. Infuriating. It's why, apart from the old charge rifle or the current triple take, I defy anyone to show me a gun in this game that behaves the same way consistently, match after match.

    And also: a good point about letting attachments drive your choice. I'm not entirely convinced that attachments, apart from scopes, really matter, but, like an idiot, I sure do get a warm fuzzy feeling when I find a good one.
  • hayhor's avatar
    hayhor
    Hero
    2 years ago
    @reconzero I find it's pretty easy to tell when MM changes. Player movement changes drastically as does their choice of guns. Better players gravitate towards the meta and never stand still.
  • 1ronKeys's avatar
    1ronKeys
    Seasoned Ace
    2 years ago

    Just had  a 5/4/6 1825dmg running a Flatine in singlefire and a p2020. Using Ash.

  • 1ronKeys's avatar
    1ronKeys
    Seasoned Ace
    2 years ago

    So my current thought is...

    Set 1:

    Midrange (AR)

    Very Close range (pistol/shotgun - could go SMG)

    In this set, having an AR with single fire for longer mid range, and switching to auto in close entanglements. With the vclose range for quick damage in those intimate moments.

    Set 2:

    Mideange (Marksman)

    Close range (SMG)

    Gone with SMGs here for the close range as there is that crossover gap where a very close range and a marksman won't do well at.

    Set 3:

    Long range (Sniper)

    Midrange (AR)

    Similar here. If you go sniper and close range you could get caught out at Midrange. 

    I'm probably going to favour set 1 for now and see how I'll get on. 

    I'll base my weapons selection based on what main weapon I fancy running, then pick up what's available. And potentially allow attachments influence selection .... if running set 1 but I have a purple energy mag I may pick it a volt as my close range. My AR will be Flat, 301, or Hem based on whats available and what attachs I have.

    This also makes me a bit freer to switch between sets mid game with not too much thinking.

  • reconzero's avatar
    reconzero
    Seasoned Ace
    2 years ago

    @hayhor

    "Better players gravitate towards the meta and never stand still."

    I'm oblivious to the meta, but the motion I notice. And it irritates me. Especially when it's obviously mnk motion, but I'll say no more lest this degenerates into another pc vs. console mud sling, or worse, aim assist hand wring.

    @1ronKeys 

    My takeaway there is sheer wonder at the notion of using any automatic, even an AR, as a midrange weapon. I know people do it. I've seen it on YouTube. It always looks to me like "proof of aimbotting," but I know that isn't always the case, or probably even often the case. It sure does look like it though.

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