@OldTreeCreeper Thanks! I like the idea of the random ultimate, but I would finetune it a little. The heal ultimate could be reduced or capped and maybe not instant, but take 2-3 seconds. The loot pinata would take into consideration if the area is safe or not and spawn more heals and armors (lower tier) which can be used for fast swapping during combat or mid tier loot when there's no threat, except weapon and maybe ammo (to discourage camping). The party would use decoys of the whole team, for a more effective bamboozle. I would add a few more ults to the pool, like 2 seconds of invulnerability for all team inside the area of effect, a special pinata nade that makes the enemy drop half of his loot when hit, a 2 second weapon jam, a fake gold rush - an explosion dropping gold loot which is either fake or care package weapons that have 0 ammo.
As for the skins, there's a lot that can be done without putting too much work in it. Rustie, Dustie, Muddie, Artsie, Scratchie... 🙂