Re: How many games should the average player be winning?
@Axs5626Sxa5001 In an ideal situation around 5% but thats obviously not the case. SBMM is NOT intended to enforce that win rate. Its closer to weight classes in boxing. No one cares nor wants to see Mike Tyson in his prime beating the * out of scrawny teens who picked the sport up a week ago as a hobby. The leaderboard structure of Predator ranks reinforce the idea that skilled players obviously should have a higher winrate.
Its to put place people in classes among each other and work from there.
If you think that just because you cant beat newcomers that installed the game an hour ago anymore that the game is unwinnable then your problem is between your chair and monitor.
TL;DR a good win rate is possible, you gotta work for it.
Its to put place people in classes among each other and work from there.
If you think that just because you cant beat newcomers that installed the game an hour ago anymore that the game is unwinnable then your problem is between your chair and monitor.
TL;DR a good win rate is possible, you gotta work for it.