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Cheese9Man's avatar
4 years ago
Solved

Mid Maggie?

Mad Maggie’s pick rate has fallen drastically recently. Any reasons why? Is she too weak or just simply not fun to play as?
  • jaygates879's avatar
    4 years ago

    Only thing I like in her kit is her tactical, really would have preferred a dedicated anti camp instead of another movement that can push people into fights. Her passive has the same issue as Ramparts "only works with x weapon - devs can manipulate easily by nerfing every shottie or if they care package one it's 1 less option " but slapped on with a reveal so devs can ignore players asking it to be changed or altered "an issue that Crypto, Path and Ramp share, prob some others." Her ult is a great deterrent for when people get too close and unlike Gibby, Bang, and Valk it can be used indoors, but every time I get downed by it's the same situation - my teammate threw it at my direction while I'm in a fight. Overall, I feel like since Seer, all the legends have recycled abilities "Seer was marketed to do both BH and Crypto's job, Ash ult being compared to Wraith ult, and now Maggie - a slower form of Octane that my teammates can also use to boost themselves, in a fixed direction." Maggie case does have a unique use with downed teammates being able to scurry around, but it's not enough to forgo alternatives "jump pad, portal." 

    As for character, she's seemingly willing to get along with the other legends. Interaction wise "not 100% on voice-lines" Fuse is the only one shown that she has gripes with, think alot of people assumed that she was going to turn out to be Rev 2.0

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